ASL Action Pack # 4 Normandy 1944
or to see your play details)
Normandy, France 1944. After months of planning and preparation, the "Second Front" is finally opened on June 6 on the shores of Normandy. Almost immediately Allied forces begin to experience firsthand what Allied planners had, in their preoccupation to get ashore, failed to recognize-that the ancient Norman hedgerows would present the Germans with a supreme defensive asset. On June 8, General Omar Bradley characterized the terrain as the "damndest country I've seen". He was referring to bocage country, a hellish green maze of narrow roads and open fields bounded by nearly-impenetrable earthen mounds anchoring tangled hedges and dense stands of trees.
ASL Action Pack #4 – Normandy 1944 is a scenario bundle featuring action in the bocage country of Normandy after the D-Day invasion. The scenarios represent a wide variety of situations involving German, American, British and Polish forces. In addition to three new mapboards (53, 54 and 55), AP4 also comes with revised rules pages B9 and B10 which have been greatly expanded with clarifications and new examples of play covering Wall Advantage and Bocage.
ASL Action Pack #4 – Normandy 1944 contains:
•12 ASL scenarios
•3 ASL 'starter kit-style' geomorphic mapboards (53, 54, 55)
•Revised rules pages B9 & B10 (2nd edition)
Articles and Resources:No articles entered for this publication. Add one?
|AP29: Raff's Dilemma||0||71||6.50||Les Forges, France||WTO||American||German||4.9 hrs||61% American||7%|
|AP30: Not Apt to Drag Feet||0||52||6.57||Sainte-Mère-Église, France||WTO||American||German||12.8 hrs||57% American||5%|
|AP31: First Cristot||0||169||6.69||Cristot, France||WTO||British||German (SS)||3.1 hrs||Balanced||16%|
|AP32: Second Crack at Caumont||0||244||7.25||Caumont L'Evente, France||WTO||American||German||5 hrs||Balanced||24%|
|AP33: Second Cristot||0||50||6.80||Cristot, France||WTO||British||German (SS)||6.3 hrs||63% German (SS)||5%|
|AP34: Bocage Blockage||0||119||6.38||Trevieres, France||WTO||American||German||3.4 hrs||Balanced||12%|
|AP35: A Lesson for Lehr||0||62||6.42||Le Desert, St. Jean-de-Daye, France||WTO||German||American||12.2 hrs||69% American||6%|
|AP36: Take a Bath||0||24||6.75||Torigni-sur-Vire, France||WTO||American||German||7.4 hrs||63% American||2%|
|AP37: Apples to Apples||0||68||6.45||St. Sever-Calvados, France||WTO||American||German (SS)||6.9 hrs||58% German (SS)||7%|
|AP38: Infiltrators||0||37||6.40||Burcy, France||WTO||German (SS)||British||10.6 hrs||57% German (SS)||4%|
|AP39: Old Hickory||0||43||6.50||Mortain, France||WTO||German (SS)||American||7.1 hrs||65% American||4%|
|AP40: The Head of the Mace||0||95||6.20||Mont Ormel, France||WTO||German (SS)||Polish||8.9 hrs||Balanced||9%|
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 7hrs
Average rating of scenarios: 6.58
Total playing time: 88.6hrs