Razorback Pack

Published by: Break Contact. February 2011
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Introduction:

4 scenarios, 15 homemade counters, 1 page rules.
Designed originally as a special item for tournament directors to give out as a prize, it was not initially intended for general release.
The scenarios are all very small, and most include individual soldier counters (14 of which, Australian and Japanese, appear in the countermix). These are not leaders or heroes, but rather normal individual soldiers, and rules are included for deploying half-squads into such soldiers. They are treated essentially as substandard heroes.

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
BC23: Kill 'Em00 Finisterre Ranges, New GuineaPTOAustralianJapanese0.8 hrsUnknown0%
BC24: Shaggy Shootout02 Shaggy Ridge, New GuineaPTOAustralianJapanese1.9 hrsBalanced0%
BC25: Tommy Tarzan00 Shaggy Ridge, New GuineaPTOAustralianJapanese0.7 hrsUnknown0%
BC26: Two Man Front00 Shaggy Ridge, New GuineaPTOAustralianJapanese0.1 hrsUnknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 0.75hrs

Average rating of scenarios: n/a

Total playing time: 3.5hrs

All Rights Reserved. (c)2022 Dave Ramsey.