Monte Altuzzo: Gothic Line 1944

Published by: Critical Hit. June 2018
(Log in to add this module to your collection
or to see your play details)


Includes at a brand new historical map, at least 8 new scenarios, at least 736 color die-cut counters and a color folio. Modules providing German and American Nationalities and the ASLRB are required to play. May substitute NAT Sets providing Germans and Americans instead of modules containing those Nationalities.

Map board(s):

Board: CH: Monte Altuzzo

Articles and Resources:

No articles entered for this publication. Add one?


No reviews right now, why not write one?


#1: Halted At The Outpost Line00 Monte Altuzzo, ItalyMTOAmericanGerman6.3 hrsUnknown0%
#2: Combat School00 Monte Altuzzo, ItalyMTOAmericanGerman4.7 hrsUnknown0%
#3: Hills of Confusion00 Monte Altuzzo, ItalyMTOAmericanGerman29.1 hrsUnknown0%
#4: First Counter-Attack00 Monte Altuzzo, ItalyMTOGermanAmerican2.8 hrsBalanced0%
#5: Peabody's Peak00 Monte Altuzzo, ItalyMTOAmericanGerman7.6 hrsUnknown0%
#6: Gresham's Inspiration00 Monte Altuzzo, ItalyMTOAmericanGerman2.6 hrsUnknown0%
#7: Snap Back00 Monte Altuzzo, ItalyMTOGermanAmerican8.1 hrs71% German0%
#8: Shellfire and Resolve00 Monte Altuzzo, ItalyMTOAmericanGerman102.9 hrsUnknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.95hrs

Average rating of scenarios: n/a

Total playing time: 164.1hrs

All Rights Reserved. (c)2022 Dave Ramsey.