ASL 7 - Hollow Legions (2nd Edition)
Published by: Multi-Man Publishing. January 2000
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Introduction:
This is HOLLOW LEGIONS - the long-awaited Italian ASL module. Here is the complete order of battle for a new nationality - one never before offered in the long history of the SL/ASL systems. The Italian soldier of the Second World War has been much maligned - but is this view totally justified? How much was his performance affected by the quality of his weapons and the abilities of his small-unit leaders? Playing HOLLOW LEGIONS, which incorporates the results of extensive research on this lesser-known army and its equipment, will allow you to form your own opinion by giving you the opportunity to command every major vehicle, gun and troop type employed by the Italians in North and East Africa, Russian, Sicily, the Balkans and Italy during World War II.
The two mapboards (#s 30 and 31) contained herein depict open desert; added to those in WEST OF ALAMEIN, they allow you to re-create North African battles of even greater expanse than was possible with just the British module. But HOLLOW LEGIONS is certainly not limited to the desert; indeed, of the eight scenarios in this module, five are set in Europe.
Also included are the ASL Chapter H (Design Your Own) Italian vehicle and weapon listings, point values, historical notes and DYO charts - plus the ASL Chapter N (Armory) pages for the countersheets in HOLLOW LEGIONS, those for the Allied and Axis Minor infantry and support weapons, and those for British ordnance and transport.
Contents:
Board 30, 31
Chapter H Italian
Scenarios 51 - 58
3 Counter Sheets
The two mapboards (#s 30 and 31) contained herein depict open desert; added to those in WEST OF ALAMEIN, they allow you to re-create North African battles of even greater expanse than was possible with just the British module. But HOLLOW LEGIONS is certainly not limited to the desert; indeed, of the eight scenarios in this module, five are set in Europe.
Also included are the ASL Chapter H (Design Your Own) Italian vehicle and weapon listings, point values, historical notes and DYO charts - plus the ASL Chapter N (Armory) pages for the countersheets in HOLLOW LEGIONS, those for the Allied and Axis Minor infantry and support weapons, and those for British ordnance and transport.
Contents:
Board 30, 31
Chapter H Italian
Scenarios 51 - 58
3 Counter Sheets
Map board(s):
Board: 30, 31
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
51: The Taking of Takrouna | 0 | 178 | 6.24 | Takrouna, Tunisia | DTO | New Zealand | Italian | 3.7 hrs | 59% Italian | 17% |
52: Too Little, Too Late | 0 | 19 | 5.40 | Parma, Italy | MTO | Italian | German (SS) | 3.6 hrs | 86% German (SS) | 2% |
53: A High Price to Pay | 0 | 159 | 6.45 | Syracuse, Sicily, Italy | MTO | Italian | British | 6 hrs | Balanced | 15% |
54: Bridge to Nowhere | 0 | 240 | 7.08 | Yasnaya Polyana, Ukraine, USSR | ETO | Italian | Russian | 7.1 hrs | 57% Italian | 22% |
55: Retribution | 0 | 227 | 6.21 | Palma di Montechiaro, Sicily, Italy | MTO | American | Italian | 7.3 hrs | 57% American | 21% |
56: Half a Chance | 0 | 78 | 5.50 | Bir el Gubi, Libya | DTO | British | Italian | 15.3 hrs | 82% Italian | 7% |
57: The Battle for Rome | 0 | 93 | 7.14 | Porta San Paolo, Rome, Italy | MTO | German | Italian | 13.4 hrs | 59% Italian | 9% |
58: Ci Arrendiamo | 0 | 78 | 6.45 | Sidi Saleh, Libya | DTO | Italian | British | 13.6 hrs | Balanced | 7% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 7.2hrs
Average rating of scenarios: 6.31
Total playing time: 70hrs