DASL 2 - Hedgerow Hell
Published by: Avalon Hill. January 1987
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Introduction:
This is the second Deluxe Advanced Squad Leader module, with larger map hexes to allow for miniature play, or just to spread out the counters more. This module contains scenarios set in the summer of 1944 in France, after D-Day.
Expands:
•Advanced Squad Leader
Requires:
•Advanced Squad Leader
•Beyond Valor: ASL Module 1
•Yanks: ASL Module 3
•Streets of Fire: ASL Deluxe Module 1 (for two scenarios)
Contents:
4 11x26 mounted mapboards: e, f, g, h
1 countersheet of status counters
8 scenarios: Deluxe ASL Scenarios 11-18
24 AFV cards
The 40 vehicles described in the 24 AFV cards are: M3(MMG) ht, M3 (HMG) ht, M3 GMC ht, M3A1 ht, M4 MC & M4A1 MC ht, M21 MC, LVT2, LVT(A)2, LVT4, LVT(A)1, LVT(A)4, M2A4, M3 (Stuart), M3A1, M3 (Lee), M4, M4(105) & M4A3(105), M4 DD, M4A1, M4A1(76)W, M4A2, M4A2 (L), M4A3, M4A3(75)W, M4A3(76)W, M4A3E2 & M4A3E2 (L), M5A1, POA-CWS-H1, M26, M8, M8 HMC, M10 GMC, M36 GMC, M36B1 GMC, M18 GMC, M20, M24, M7 HMC, T19 HMC, and T30 HMC.
Expands:
•Advanced Squad Leader
Requires:
•Advanced Squad Leader
•Beyond Valor: ASL Module 1
•Yanks: ASL Module 3
•Streets of Fire: ASL Deluxe Module 1 (for two scenarios)
Contents:
4 11x26 mounted mapboards: e, f, g, h
1 countersheet of status counters
8 scenarios: Deluxe ASL Scenarios 11-18
24 AFV cards
The 40 vehicles described in the 24 AFV cards are: M3(MMG) ht, M3 (HMG) ht, M3 GMC ht, M3A1 ht, M4 MC & M4A1 MC ht, M21 MC, LVT2, LVT(A)2, LVT4, LVT(A)1, LVT(A)4, M2A4, M3 (Stuart), M3A1, M3 (Lee), M4, M4(105) & M4A3(105), M4 DD, M4A1, M4A1(76)W, M4A2, M4A2 (L), M4A3, M4A3(75)W, M4A3(76)W, M4A3E2 & M4A3E2 (L), M5A1, POA-CWS-H1, M26, M8, M8 HMC, M10 GMC, M36 GMC, M36B1 GMC, M18 GMC, M20, M24, M7 HMC, T19 HMC, and T30 HMC.
Map board(s):
None
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
D11: Ripe Pickings | 0 | 88 | 4.73 | Pont-Hébert, France | WTO | American | German | 2.2 hrs | 78% German | 23% |
D12: Repulsed | 0 | 5 | 6.00 | Les Foulons, France | WTO | American | German | 11.3 hrs | 80% American | 1% |
D13: Bogged Down | 0 | 61 | 7.00 | La Luzerne, France | WTO | American | German | 8.3 hrs | Balanced | 16% |
D14: Buying the Farm | 0 | 23 | La Cambe, France | WTO | American | German | 6.9 hrs | 76% American | 6% | |
D15: Barkmann's Corner | 0 | 57 | 5.21 | Le Lorey, France | WTO | American | German (SS) | 5 hrs | 60% German (SS) | 15% |
D16: Clay Pigeons | 0 | 19 | Dufayel, France | WTO | German | American | 9.4 hrs | 58% German | 5% | |
D17: They're Coming! | 0 | 29 | Saint Jean-de-Daye, France | WTO | German | American | 14.6 hrs | 86% American | 8% | |
D18: King of the Hill | 0 | 46 | 6.17 | Haut Vents, France | WTO | American | German | 8.2 hrs | Balanced | 12% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 8.25hrs
Average rating of scenarios: 5.82
Total playing time: 65.9hrs