Critical Hit # 5.2

Published by: Critical Hit. October 1998
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Introduction:

52-page magazine, including 8 scenarios as pages of the magazine.

Map board(s):

None

Articles and Resources:

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Reviews:

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
CH 96: DC Party01 Dog White, Le Hamel-au-Pretre, Normandy, FranceWTOAmericanGerman4.5 hrsUnknown1%
CH 97: Final Crisis at Blackpool062 7.11Near Namkwin, BurmaCBIJapaneseBritish / Gurkha / Indian5.2 hrsBalanced63%
CH 98: Welcome to Sunny Italy08 Mount Porchia, ItalyMTOAmericanGerman2.5 hrs75% American8%
CH 99: Purple Heart Corner00 La Meauffe, FranceWTOAmericanGerman6.3 hrsUnknown0%
CH100: Dawn of a New Age011 6.00Morka, PolandETOGermanPolish7.5 hrs80% German11%
PB-CH (D): Keller's Heroes00 Guines, FranceETOBritishGerman5 hrsUnknown0%
PB-CH (E): Morning Traffic00 Amiens, FranceETOFrenchGerman6.9 hrs75% French0%
PB-CH (F): Bedlam Bridge05 5.50Arnhem, The NetherlandsWTOGermanBritish2.9 hrs88% British5%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 5.1hrs

Average rating of scenarios: 6.2

Total playing time: 40.8hrs

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