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God Save the King

Published by: Heat of Battle
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Introduction:

Historical campaign game for Advanced Squad Leader. From the Publisher:

"The entire British 1st Airborne division was in the area of Arnhem: the town, the bridge, and Oosterbeck. The Battle for the bridge itself is our focus. This is where the glory of the 1st Airborne division was made. "

Includes rules chapter Z, 7 Scenarios, and a full-color, fold-out map.

Expands:

•Advanced Squad Leader
•Beyond Valor: ASL Module 1
•Yanks: ASL Module 3
•West of Alamein: ASL Module 5
•Red Barricades: ASL Historical Module 1
•Kampfgruppe Peiper I: ASL Historical Module 2


(all are required for expansion play)

Articles:

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Scenarios:

ScenarioPersonal
play count
RatingLocationTheatreAttackerDefenderLengthPopularity*
GSTK 1: Going to School0 7.00 1900 hours, Arnhem, The NetherlandsETOGerman (SS)British1.4 hrs38%
GSTK 2: House G0 5.001200 hours, Arnhem, The NetherlandsETOBritishGerman (SS)1.5 hrs18%
GSTK 3: Real Men Stay in School0 6.002000 hours, Arnhem, The NetherlandsETOGerman (SS)British2.2 hrs9%
GSTK 4: The Pillbox0 6.00 1900 hours, Arnhem, The NetherlandsETOBritishGerman (SS)2.9 hrs6%
GSTK 5: Please Hurry0 0500 hours, Arnhem, The NetherlandsETOGerman (SS)British3.4 hrs12%
GSTK 6: Block by Bloody Block0 1230 hours, Arnhem, The NetherlandsETOGerman (SS)British7.8 hrs12%
GSTK CG 1: God Save the King0 Arnhem, The NetherlandsETOGerman (SS)British15.6 hrs0%
GSTK 7: Raus!0 9.001300 hours, Arnhem, The NetherlandsETOGerman (SS)British16.4 hrs6%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 3.15hrs

Average rating of scenarios: 6.6

Total playing time: 51.2hrs

All Rights Reserved Dave Ramsey.