Waffen-SS II: The Fuhrer's Fireman
or to see your play details)
Also included was a Chapter H page containing the necessary rules and notes for a rare set of vehicles found near the Reichstag and others found near Hitler's bunker.
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|FF7: Monstir Gap||0||42||6.58||Northern Greece||MTO||German (SS)||Greek / Australian||3.7 hrs||Balanced||18%|
|FF8: "Send in the Sand Rabbits"||0||58||6.83||Ziegenhagen, Pomerania||ETO||German (SS)||Russian||5.2 hrs||Balanced||25%|
|FF9: Ghost of Napoleon||0||43||6.42||Artemki, USSR||ETO||German (SS)||Russian||6.3 hrs||65% German (SS)||18%|
|FF10: Blackjack is Back!||0||128||6.83||Near Cologne, Germany||WTO||American||German (SS)||4.4 hrs||Balanced||54%|
|FF11: Tough Luck||0||9||5.00||Wola, Warsaw, Poland||ETO||German (SS)||Polish||7.5 hrs||75% German (SS)||4%|
|FF12: Hitler's Samurai||0||13||5.80||East of Wolomin, Poland||ETO||Russian||German (SS)||8.8 hrs||Balanced||6%|
|FF13: Death Ride||0||2||6.50||Kursk, USSR||ETO||German (SS)||Russian||11.5 hrs||100% Russian||1%|
|FF14: Operation Rosselsprung||0||18||5.00||Near Drvar, Yugoslavia||MTO||German (SS)||Partisan (NOVJ)||24.8 hrs||59% German (SS)||8%|
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 6.9hrs
Average rating of scenarios: 6.12
Total playing time: 72.2hrs