Maps required | | 2a | 7 | 32 | 34 | 35 | 36 | 37 | 38 | 39 | 42 | 43 | 45 | 49 | 50 | 62 | 66 | 67 |
| Overlays | 1 | 5 | dx3 | dx4 | dx7 | G1 | G2 | G4 | Hi8 | M4 | M5 | NONE | O1 | Oc1 | Oc2 | Oc3 | OG2 | OG5 | OW1 | P1 | P3 | Wd1 | Wd12 | Wd2 | Wd5 |
| Misc Rules | Armored Fist [PTO, LJ (Exc: road exists). Wooden Buildings] | In the Old Tradition [PTO (Exc: Brush remains Brush). No hedges / walls exist. A: all enter as single Human Wave!] | Jungle Fighters [A: Elite (C8.2) D: No British units are Stealthy (A11.17)] | Tomforce [British MMC may not use Double Time.] | Children of the Kunai [PTO, LJ, (Exc: 1 road exists), Ov1,D: Air Support] | The Glory Road [PTO, DJ (Exc: Bridges and Roads (paved) exist). Ov1, Heavy Rain,A: Tr5] | Deceptive Reception [PTO, LJ. (Exc: road/wood bridge exist) Ov1,A: Bi24] | Victoria Cross [PTO, LJ (Exc: East-West Road exists). A: Tr2 and possible Bayonet Charge (human wave)] | Singapore by Moonlight [PTO, LJ (Exc: 1 paved rd). Night rules. A: Amphibious Assault, AB12, LC4] | Bukit Full of Trouble [PTO, LJ (Exc: road exist and are paved; huts are Wooden Buildings) A: Air Support] | Sat Sri Akal! [PTO (Exc: 1 road exists). Stream is OG. D: may setup in foxholes] | Opium Hill [PTO, LJ (Exc: roads / buildings remain). D: Turn 5, the British suffer from Ammo Shortage (A19.131)] | Krushing Kampar [PTO, LJ, Ov2. A: Air Support (2FBs Turns 2-5)] | A Stiff Fight [PTO (Exc: central paved road exists). Overcast, Wet EC. D: no more than 2 Wire in road hexes.] | Maximum Aggression [PTO, LJ (Exc: Roads exist). A: HIP and Tank Hunter Heroes are NA] | Speed is the Essence of War [] |
| Counter Sets | Australian | British | British (Indian) | British / Australian | Gurkha | Japanese | Malayan/British |
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