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Initial Skirmish
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Scenario Misc Rules - Please Comment!
With Flame and Shell
DASL 1 - Streets of Fire
Berserk!
DASL 1 - Streets of Fire
Draconian Measures
DASL 1 - Streets of Fire
Fighting Withdrawal
ASL 1 - Beyond Valor (3rd Edition)
Mila 18
ASL 1 - Beyond Valor (3rd Edition)
The Commissar's House
ASL 1 - Beyond Valor (3rd Edition)
In Sight of the Volga
ASL 1 - Beyond Valor (3rd Edition)
The Fugitives
ASL 1 - Beyond Valor (3rd Edition)
Dash for the Bridge
ASL 1 - Beyond Valor (3rd Edition)
The Citadel
ASL 1 - Beyond Valor (3rd Edition)
Plain Text?
Inventory Report
Maps required
a
b
c
d
1
20
21
23
Overlays
NONE
Misc Rules
Fighting Withdrawal [Building Blazes,D: Ammunition Shortage]
Mila 18 [A: Lax, low ELR,D: Fanatic, Stealthy, MOL, Sewer, AS, FB (ground level only)]
The Commissar's House [D: BT, FB, Sewer]
In Sight of the Volga [D: Ammunition Shortage]
Dash for the Bridge [D: HIP setup incl Roadblock; AT guns and HMG may be Bore Sighted.]
The Fugitives [Pre-dawn twilight LV,A: AS, Tr3]
The Citadel [Road AFV MP rates doubled. One bridge. D: limited movement, AC3]
Berserk! [Woods hexes (exc: in gullies) = stone rubble. No orchards or trees along roads.]
Draconian Measures [Building aK2 is a Factory; can be used as a hidden setup source for the Russian 76L ART Gun.]
With Flame and Shell [Treat all buildings as WOODEN. A: FTV3,D: up to 4 FB]
Counter Sets
Finnish
German
German (SS)
Partisan (ZOB)
Russian