Scenario Lists
Lists are collections of scenarios with a common theme — anything from Scenarios I will never play because... to Scenarios with Tigers in the snow.
Mark Nixon's personal tens
Uploaded by Dave
on 2006-08-08 21:00:06
· 14018 views
Owner only
This list and Mark's comments are taken from the MMP ASL Journal issue 1.
Scenarios
7
The Fugitives
ASL 1 - Beyond Valor (3rd Edition) · Scenario ID: 08
Added by
Dave
Dave
High quality Russians hold the canal bridges against rag-tag remnants of the Muencheberg Panzer Division, fleeing Berlin in the last days of the war. Scenario parameters force the Germans into a frenzied rush across those bridges and something of those fearful days seems captured here in cardboard.
Blocking Action at Lipki
AH:ASL Annual `92 · Scenario ID: A 44
Added by
Dave
Dave
Outgunned and outnumbered Germans in 1941 Russia get an early scare and glimpse of their future. A small action which always seems to be fast paced and hard hitting, this one may not be on the list for anyone else, but for me has always been a "10".
Wintergewitter
AH:ASL Annual `95 Winter · Scenario ID: A 70
Added by
Dave
Dave
Tense and tight every playing, this one features excellent tanks on both sides, and some infantry which will absolutely kick butt if either side plays Lax for a turn. With three boards in full use and only 5.5 turns we are assured plenty of lightning moves and yet will surely end with a close quarters life and death struggle in the tiny village of Verkhne-Kumsky.
Hill 621
Classic ASL · Scenario ID: E
Added by
Dave
Dave
Here it is, the ultimate "gangs of Russians charge the hill" scenario. It starts out with quantity (48 Russian squads) vs quality (8 German squads but better everything else) and boldly brings on reinforcements in sufficient numbers , types and directions to ensure turn after turn of fast and furious action.
Timoshenko's Attack
AH:The General # 23.3 · Scenario ID: G01
Added by
Dave
Dave
A unique concept pitting three distinct Russian attack forces against a pool of Germans which their commander must carefully split three ways to try to stop all three Russian assaults. Force and board selections could be argued endlessly, and even beyond all this fun it is alarming how consistently all three actions seem to play out so balanced and exciting.
To the Last Man
AH:The General # 24.1 · Scenario ID: GD-A
Added by
Dave
Dave
Loads of hitting power on both sides, room to move around yet plenty of difficult terrain, surrounded SS force outnumbered 2:1 by Russians driving five juggernauts straight at them and FT, DC, HIP and Machineguns galore. One of the best scenarios ever; a true "10"!
Khamsin
ASL 5 - West of Alamein · Scenario ID: 37
Added by
Dave
Dave
British and German forces struggle to even find one another admist a sand storm, a Khamsin. "Wide-open" desert spaces have shrunk to a close quarters arena with a maximum range of but ten hexes.
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