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The Guns of Naro MTO (id:#56418)
Multi-Man Publishing (ASL Journal # 2 ID: J20)   [next]   [previous]
Prior Publication: Hell on Wheels Battle Pack: HOW1
See Also: The Guns of Naro by Bounding Fire Productions
North of Naro, Sicily, Italy 1943-07-11 (47 others)
55: Retribution (ASL 7 - Hollow Legions (2nd Edition))
AP06: Savannah Rain (ASL Action Pack # 1)
J53: Setting the Stage (ASL Journal # 3)
HoW 1: The Guns of Naro (Hell on Wheels Battle Pack)
HB 2: Battle at Arm's Length (Hell's Bridgehead)
HB 3: Just Over the Highway... (Hell's Bridgehead)
HB 4: Graveyard of Steel (Hell's Bridgehead)
ASL News 2: An Aborted Counterattack (Critical Hit # 4.2)
FE44: Those Malign Gray Slopes (Fanatic Pack 3)
FF5: The Sound of Guns (Firefights!)
O78.2: Ambush (On All Fronts # 78)
O88.1: Stonewall Gavin (On All Fronts # 88)
TACCG1: Stalnie Prostori (Tactiques # 5)
SL 41: Swatting At Tigers (ASL Digest # 7.03)
SL 41: Swatting at Tigers (Hit the Beach # 5.1)
MMMM 2: Eve of Destruction (March Madness 2000)
#3: First Trial-By-Fire (To Battle By Air 1)
TAP #19: Sayre's Stand (Total Axis Pack II: A World Aflame)
U30: Swatting at Tigers (Turning the Tide)
ESG #58: The Vindicators (Dezign Pak 5)
RPT41: Sicilian Debut (Rally Point # 5)
AK 95: The Gauntlet (Afrikakorps - AK012 El Guettar Stakes)
BC18: Ghosts in the Machines (Aussie Battler Pack)
S48: Converging Assaults (ASL Starter Kit Expansion Pack #1 1st Edition)
BFP-98: Place of Honor (BFP 4: Crucible of Steel)
BFP-99: Ivanovskii (BFP 4: Crucible of Steel)
BFP-100: Tiger Vanguard (BFP 4: Crucible of Steel)
ASLSK/VV01: Contre Attaque À Gela (Vae Victis # 91)
MM16: Eve of Destruction (March Madness 2012 Double-Blind Pack)
ESG125: Bulldozed (Dezign Pak 10)
MM16: Eve of Destruction (March Madness 2015 - The Very Best of.. .(Vol. 1))
FT244: Venturi Effect (Franc-Tireur#14)
T-TERROR #5: Action at Hill 226.6 (Teutonic Terror 1)
BR4: Hill 41 (Biazza Ridge)
BR6: Farello (Biazza Ridge)
BR5: Overrun of the 26th (Biazza Ridge)
BR7: Gavin Counterattack (Biazza Ridge)
BR8: Tigers Attack (Biazza Ridge)
HB3 #2: Battle At Arm's Length (Hell's Bridgehead 3)
HB3 #3: Just Over The Highway (Hell's Bridgehead 3)
HB3 #4: Graveyard Of Steel (Hell's Bridgehead 3)
S48: Converging Assaults (ASL Starter Kit Expansion Pack #1 2nd Edition)
55: Retribution (ASL 7a - Hollow Legions (3rd Edition))
PRK2: Prokhorovka Axis, 11 July (PROKHOROVKA!)
PRK3: Vasil'evka, 11 July (PROKHOROVKA!)
PRK4: A Night in a Sovkhoz (PROKHOROVKA!)
55: Retribution (ASL 7 - Hollow Legions (1st Edition))
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanItalian
45.454545454545%

Overview:

The attack on Sicily was underway and U.S. forces had broken out from the Gela Beachhead. Armored forces were rapidly advancing against weak opposition -- mostly delaying units who would simply fire a few token shots then fall back to new defensive positions. After capturing Naro on 11 July, recon elements of the 2nd Armored Division were ordered to move on to Canicatti. Coming upon a narrow pass, two light tanks proceeded slowly through. A curve in the road was defended by four large caliber guns. The entire recon force came under intense machine gun fire, and two assault guns were ordered to the front to help provide covering fire.
Attacker: American (82nd Recon Battalion, 2nd Armored Division/G Company, 41st Infantry Battalion and D Company, 66th Armored Battalion)
Defender: Italian (207th Coastal Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:7.5 D:8.5
AFVs: A:10
T30 HMC x 2
M5A1 x 2
M4 x 3
M4A1 x 3
Jeep 4
Jeep 2
Jeep

AFVs: D:0
Guns: A:0
M2 60mm Mortar
D:4
Obice da 100/17 x 4
Fucile-cc S

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: enter as Passengers w D: Italian Air Support
Map Board(s): 9
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-12-01(D) Kevin Duval vs Dwayne Duval Italian winUsed American balance. The Guns were very lucky make every Hit & resulting in devastation for the attackers. CVP cap reached end of Turn 3.
2022-11-22(A) Dwayne Duval vs Kevin Duval Italian win
2022-07-10(D) Shane Pask vs Italian winI kept most of my force on the second hill with the MGs covering the road. American overconfidence and deadly bombers reached the CVP cap by turn 4. I think the bombers accounted for 19 VP by themselves including a T30 and M4 destroyed by MG (CH on M4). Yanks lost another tank to my only HEAT round. Finished with 3 guns remaining and over 20FP (counting PBF) covering the road.
2022-01-17(A) David Garvin vs Nick Faryna American win
2021-03-14(A) John Gorkowski vs John Stadick American winMy Americans rolled to victory (literally and figuratively) over John’s Stadick’s Italians in this half-board hill fight that’s probably more fun for the attacker than the defender. The Italians are defending a road that weaves between two key hills, one mid-field that rises to level three, and another further back that rises to level four. Despite their overwhelming firepower, the Americans must exercise patience to preserve their force through a rough entry – not enough runway – and survive the air attacks that follow.

To begin, I ran two American light tanks halfway up the first hill to 9D4 and E7 for later canister fire at the level three crest. This revealed a 5/8” concealment, an emplaced 100mm gun in 9G5. The other three big Italian guns stood atop the second more distant hill with one at level four.

What to do with the U.S. halftracks? One drove directly into the board edge wood at A7 where, for lack of Italian LOS, it maintained concealment and parked until the last two game turns. My other halftrack entered and banked left in a C-hook around the A4 wood, behind the cliff; the next turn it entered that wood and, like the other halftrack, hid from Axis airpower. My halftracks didn’t fire a single shot the entire scenario.

I sent two jeeps through A7 via bypass along the A6/7 hex side. The first offloaded a half squad and mortar, still concealed, into A7 before getting out of the way for the second which dropped off the 7-0, dm .50cal from the jeep, and another half squad. The third jeep also bypassed A7, but along the A7/8 hex side. An Italian squad in holes at C9 saw that, stripped concealment and fired to no effect, whew! By clustering the jeeps around A7 in this way I safely off loaded a leader, three half squads, a .50cal (taken from the jeep), an MMG (taken from the jeep), and the 60mm mortar, all dismantled. These units later advanced forward into B6 and 7 (with two of three concealed) where they assembled their weapons and, starting on turn two, provided an excellent base of fire to attack the first hill.

Italian defense fire, and later prep fire, fizzled. The Italian gun in 9G5 tried and failed for HEAT so instead fired HE which bounced off the American light tank. The Italian HMG next door in holes at H5 broke while targeting a jeep! The Italians soon repaired that heavy, but a constant avalanche of American fire kept it pinned or worse. The more distant Italian guns in M3, M5, and O5, held their fire at first.

On turn two, the newly assembled American support weapons in B6/7 and the two light tanks on the hill all fired to silence the Italian 100mm gun and adjacent HMG on the first hill. The Americans brought three tanks and three squads on in each corner, A1 and A10. Both groups sent one tank ahead to “lock” (sleaze freeze) Italian pickets in C1 and C9. An Italian gun on the second hill at M3 fired to K/4 the American 6-6-7 that reached C1. The American 9-2 kill stack with another dm .50cal and MMG staffed by two half squads used armored assault to reach C8 and take out the adjacent Italian infantry in C9, then “locked” by a Sherman. Faced with overwhelming U.S. firepower, Italians on the first hill drew back away from the crest along the craggy road. An Italian gun fired HEAT to kill a light tank!

Turn three featured an exchange of fire from mostly static positions. But, the American 8-1 did lead a squad via armored assault far along the west edge to G1 before breaking under small arms fire. Axis airpower strafed and missed two jeeps as well as the concealed 9-2 kill stack.

American armor exploited gaps on turn four. One Sherman drove deep along the west edge to penetrate the Italian position as far as O3 and thereby threaten the hill top guns from behind. But an Axis dive bomber killed him with machine guns! Another Sherman stormed down the central road to shoot up Italian infantry in the roadside woods/crag as Italian artillery rounds (HE) bounced off his front glacis. Another Sherman followed the east edge getting as far as L9 to cut Italian route paths.

The still concealed American 9-2 kill stack (.50cal and MMG) advanced into a fox hole at G8 on turn five. This was crucial. Starting on turn six, that kill stack raked two of the three remaining Italian guns on the second hill in M5 and O5 to vaporize their crews. Meanwhile, American tanks, one with a broken MA and others with broken CMGs, swarmed the second hill. Two American squads advanced along the crags of the first hill to melee the few remaining Italian infantry units; the 2-2-7 with ATR gave a good account of himself by slicing a 6-6-7 in half, but ultimately perished in L6.

As the Italians dwindled to extinction, the Americans counted two dead tanks, two dead squads, and a jeep wreck, about 18 VP in casualties, so the Italians surrendered.


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ActionDate
Hutch Updated the Scenario ID2023-03-07 11:43:35
Jude Added a playing2023-02-25 20:02:34
Jude Rated the scenario2023-02-25 20:01:38
7-0 duval Added a playing2022-12-29 20:19:27
Kydder Added a playing2022-12-03 16:28:26
FileDescriptionUserViews
Italian Obice da 100/17 (obice da 100-17.png)Imagehoxson1599
(!usa-ital.png)Imagehoxson149
(J20_The_Guns_of_Naro.png)Map Imagehoxson144
DescriptionUploaded by
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DescriptionUploaded by
ASL Journal 2: Page 19 (Scenario Analysis)Dave

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Italian Obice da 100/17
 
Statistics:
Avg Rating: 6.38Votes: 24
Views: 5709
To-Play list count: 2
Estimated Play time: 5.1 hours
Recorded Games: 15
Archive recorded plays:
American7
Italian7
Drawn:1

ROAR Data: (as of November 2021)
The Guns of Naro (ASL Journal #2) [Confirmed]
[A] American 33
[D] Italian 41
All Rights Reserved. (c)2022 Dave Ramsey.