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A Long Way To Go MTO (id:#56667)
Multi-Man Publishing (ASL Starter Kit #2 ID: S11)
Biscari Station, Sicily 1943-07-10 (47 others)
53: A High Price to Pay (ASL 7 - Hollow Legions (2nd Edition))
AD 8: Gruppo Mobile (AH:ASL Annual `91)
J 52: Dress Rehearsal (ASL Journal # 3)
KURSK CG: Broadway to Prokhorovka (ASL Journal # 3)
J94: Kempf at Melikhovo (ASL Journal # 6)
T 9: The Niscemi-Biscari Highway (AH:The General # 28.1)
S9: Ambitious Assault (ASL Starter Kit #2)
CH 18: Raging Furnace (Critical Hit # 2)
HB 1: Psel River Line / Last Line Before Oboyan (Hell's Bridgehead)
HB CG 1: Hell's Bridgehead CG 1 (Hell's Bridgehead)
HB CG 3: Hell's Bridgehead CG 3 (Critical Hit # 6.4)
Buck01: Welcome to the Jungle (Buckeyes!)
WP 1: First Blood (Winpak #1)
O73.2: Mission Accomplished (On All Fronts # 73)
O104.2: Send More Pigeons (On All Fronts #104)
ON06: Kempf at Melikhovo (On Top Scenarios)
SP12: Piano Lupo (Schwerpunkt # 1)
MT 5: SI1 version 1.0 (ASL Digest # 7.08)
S22: Another Summer's Day (ASL Starter Kit #3)
26: Diabolical Shrapnel (Dezign Pak 3)
S31: Going to New York! (Operations Special Issue #1)
ASSKB2: Hill Sweet Blues (Battles Magazine #2)
Ponyri #12: Little Katy (Kursk - Devil's Domain)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1)
BFP-97: Renewed Pressure (BFP 4: Crucible of Steel)
VV 76: X-Men (Vae Victis # 101)
Ponyri #12: Little Katy (Devil's Domain : Metalgods of Ponyri)
24: Pressured and Pinned (Devil's Domain Upgrade Kit)
#10: Big Trouble in Little Stalingrad (Major Upham Battle Pack)
WO18: A Quick Strike (Winter Offensive Bonus Pack 2016)
WO19: Through the Dragon's Teeth (Winter Offensive Bonus Pack 2016)
178: The Niscemi-Biscari Highway (ASL 3a - Yanks (2nd Edition))
MM 37: Ninety Night (March Madness 2017 Hollis Partisans Pack)
: Apenas Nos Hablamos (Lider)
FT240: Commando Beach 1 (Franc-Tireur#14)
FT241: Commando Beach 2 (Franc-Tireur#14)
FT242: That Bridge Again! (Franc-Tireur#14)
FT243: Send More Pigeons II (Franc-Tireur#14)
ASL GCA 2: Tra Le Spighe Dorate (A25.6 Issue 1)
BR1: Ponte Drillo Taking (Biazza Ridge)
BR2: Gorham Assault (Biazza Ridge)
BR3: Hunting the Wolf (Biazza Ridge)
BR CG: Biazza Ridge (Biazza Ridge)
HB3 #1: Last Line Before Oboyan (Hell's Bridgehead 3)
S47: Not So Disposed (ASL Starter Kit Expansion Pack #1 2nd Edition)
53: A High Price to Pay (ASL 7a - Hollow Legions (3rd Edition))
PRK1: 10 July (PROKHOROVKA!)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
58.620689655172%

Overview:

During the pre-dawn hours the U.S. 7th Army successfully landed at both Licata and Gela. Unaware of each others plans, the Italians and Germans began a series of uncoordinated attacks against the Americans with the intention of breaking through to the beachhead. In the Gela area, the Italians were attacking with a mobile armored force while on the eastern edge of the invasion came two columns of the Hermann Goring FallschirmPanzer Division. One of these columns was busy engaging the Americans at Piano Lugo, the other attacked the inexperienced 45th “Thunderbird” Division at Biscari Station. With their Tiger tanks unable to keep pace in the dense olive groves of the region, the German infantry would have to overwhelm the Americans without armor support.
Attacker: German (Panzergrenadier Regiment 1, Hermann Göring FallschirmPanzer Division)
Defender: American (1st Batt., 180th Regiment, 45th Division and scattered elements of the 82nd Airborne)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:6.0
AFVs: A:0 D:0
Guns: A:0 D:0
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat all off-board terrain as if it exists.
Map Board(s): w x
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2022-06-15(A) Shane Pask vs German winOriginally planned on sending the majority of my force to the west where there was some cover. But dice rolls opened up the East flank and slowed the West so swung in that direction. This did two things: eased the pressure to the west where my kill stack got past the house covering the wheat field, and decimated my troops racing across the open ground. However, by turn 4 the last Yank squad broke and the way was unopposed to exit. Yanks managed 5 VP.
2022-04-25(D) Bob McKenna vs Robert Kroczynski American winUS secures right flank..Mortar team finally.zeros in on Germans in open ground , stop.2 or 3 German surges, sends them.back to woods. Great game
2022-03-21(A) Craig Renier vs Jim Liang American winThe Americans setup aggressively with nearly all units within 5 hexes of the German entry board edge. The Germans slammed into the American right flank driving two American squads out of the stone building covering the NE side. The Americans held their ground on the left and made a slow withdrawal on the right. The squads on the right found themselves surrounded, but withstood withering fire. After 3 turns, the Germans used a rear guard to finally clear these holdouts while the rest of the force attempted to bypass. It was at this point the German player forgot about the VCs and instead focused on attacking the American positions, sustaining casualties in doing so. The dice took advantage of this oversight. In Turn 5 a German MMC entered into CC with an American SMC and was subsequently eliminated. Realizing the error and seeing the Americans were not far from eliminating enough German units for a win, the German player shifted efforts and moved as quickly as possible for the board edge. The Germans still had a small rear guard which was keeping a strong American force from flanking the German advance and attacking from the rear. The Americans struck this rear guard. The Allies had a path to victory if they could maneuver to eliminate rout paths and then break enough of the German units. A German conscript laid down residual blocking the American's path. The last American unit able to reach the required hex, the 9-1 leader, was pinned by the residual. It seemed the Germans would be able to reach the board edge before the Americans could eliminate more German units. In the AFPh, the conscript CR'd, but the remaining HS survived the MC. And then, inside a stone building, the broken wounded leader failed his MC and wound check. The MMC with the leader failed the attack MC and then rolled box cars for the LLMC giving the Americans just enough VPs for a win.
2022-03-21(D) Jim Liang vs Craig Renier American win
2022-01-09(A) Kamil Dziarmaga vs American German winExtremely bloody on both sides.
View all
ActionDate
Pte Parts Added a playing2022-06-15 03:41:24
Pte Parts Rated the scenario2022-06-15 03:33:42
BobMcKenna1966 Added a playing2022-04-25 01:45:40
Heloanjin Added a playing2022-03-22 13:58:27
BravoCo Added a playing2022-03-22 04:43:20
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson1515
Overall map (S11_Overall Map.jpg)Imagelt_steiner519
VASL Log file ()VASL Game Logowenedwards331
(s11.jpg)Map ImageTwirling826
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Statistics:
Avg Rating: 6.26Votes: 65
Views: 6904
To-Play list count: 6
Estimated Play time: 2.8 hours
Recorded Games: 47
Archive recorded plays:
German25
American21
Drawn:1

ROAR Data: (as of January 2022)
A Long Way to Go [Confirmed]
[A] German 43
[D] American 27
All Rights Reserved Dave Ramsey.