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Tod's Last Stand ETO (id:#58724)
Sherry Enterprises (Schwerpunkt # 2 ID: SP22)
St. Eloi, France 1940-05-27 (24 others)
A 108: Sudden Death (AH:ASL Annual `97)
OA 5: Rear Area Defenders (Out of the Attic)
ASLUG 6: One Step Forward (ASLUG # 3)
PBP 2: The RHA at Bay (Paddington Bears '96 Pack)
NFNH 5: Foret de Nieppe (Waffen-SS III: Neither Fear Nor Hope)
IC 6: Rear Area Defenders (In Contact)
J182: Belgian Blitzkrieg (ASL Journal #12)
: Hussar Hussar (View From the Trenches - Brit Pack)
PBP 2: The RHA at Bay (Aussie `95 Pack)
SP10: Bring Up the Boys (Schwerpunkt # 1)
SP40: Stand at Festubert (Schwerpunkt # 4)
SP105: Black Monday (Schwerpunkt # 9)
TAC43: Massacre au Paradis (Tactiques # 6)
: The Last Action (Origins `89)
U19: Hasty Pudding (Turning the Tide)
S16-2: South of Dunkirk (Sweet 16 4-Pack 1)
JAVA05: Get Your Men Out, Now! (ASL For Fun)
MM 44: Cassel Defense (March Madness 2018 Players Pack)
Q1: Simple Mission (Quick 6 Scenario Pack)
#5: Break Contact (Stand at Vinckt)
#8: Woe to the Mighty (Stand at Vinckt)
#9: The Orchard Road (Stand at Vinckt)
#10: Farm Van Hoe (Stand at Vinckt)
237: Sudden Death (ASL 10a Croix de Guerre)
Designer: Ron Kelly
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
44.444444444444%

Overview:

The British 5th Infantry Division was holding positions in the Dunkirk perimeter to allow the evacuation of Allied troops back to England. Colonel Tod’s 2nd Battalion, Royal Scots Fusiliers initially held positions around a farmhouse until it came under intense mortar and artillery fire. Tod moved his troops a few hundred yards forward to a wood line to await the enemy onslaught. At daybreak, Tod found the shattered remnants of his battalion surrounded and decided to fight his way back to the farmstead where he intended to make a stand. . .
Attacker: German (Elements of Infanterie Division 18)
Defender: British (Elements of Companies C and D, 2nd Battalion,Royal Scott Fusiliers,17th Brigade,5th Infantry Division)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.5 D:6.0
AFVs: A:2
Carrier B

D:1
PzKpfw IIA x 2

Guns: A:0 D:0
OML 2-in. Mortar
Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Grain is in Season. D: suffer Ammunition Shortage.
Map Board(s): 19 43
Overlays: St3
Errata (source)
German SAN is 3. British MMG is 4-12 and 4PP. Grain is in season.Schwerepunkt
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Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-12-01(A) M T vs R.S. German winAn interesting scenario with a chance of the German pursuers becoming de facto attackers at scenario end due to the VCs. I played the Germans and found the scenario to be good for learning the full ASL AFV rules - it plays fast and there are only a few AFVs present but you still get a chance to see many of the rules in practice.
2018-05-19(A) Paul Works vs Scott Martin British win
2017-10-12(A) X von Marwitz vs Chris Hofland German winA peculiar situation in which the British must fall back across slight HIP German resistance from the far side of a stream across it while being pressed by strong German troops from behind. After falling back, at least one unbroken MMC must hang on to survive in at least one of a few buildings. All this is tricky business, as the British will be hit by lurking Germans on the far side of the stream most probably while they are vulnerable crossing it. The British has no time to lose but on the other hand must provide some cover against the pressing Germans from behind to enable some British to cross the stream. The British will likely be able to batter most of the German HIP force, while being hit crossing the stream. The Germans, while having superior firepower, numbers and two tanks can still be in dire straits because it takes time for them to reinforce their few comrades on the far side. And if they attempt it, they will find some British in between that have to be taken care of first. If the Britsh manage to get some Infantry into the victory buildings, all of a sudden, the Germans will be hard pressed to root them out again before the scenario ends. Very careful consideration needs to be given on when and where to delay the Germans or when to try to retreat across the stream and to take hold of the buildings. ROAR has it significantly pro German in around 100 playings which says something. Despite my doing well to worst the British on their original side of the stream including 3 squads dying for FtR and 1.5 others captured, the British managed to sneak in 1.5 squads into the building. Despite eventually annihilating the entire British force on the original side of the stream, 1.5 squads managed to sneak into the buildings where it took me until the start of British turn 4 to root them out - the last opportunity where he could have rallied. Interesting scenario situation.
2016-02-06(A) Colin Emerson vs Indy British winInteresting scenario with British setting up between a large German force pursuing, and a small group of Germans hidden trying to slow their advance.
Really had no chance in this one. Played a superior player and broke virtually every MC.
Over-run attack broke both main armament and mg. Resigned on my last player turn. Total blowout.
Enjoy these smaller Schwerpunkt scenarios
2012-01-14(A) Raoul Duke vs CB British win
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ActionDate
ASLSKGwahlur Added a playing2020-12-01 21:34:55
ASLSKGwahlur Rated the scenario2020-12-01 21:26:48
Hutch Modified the Defender's Guns2020-09-21 11:11:59
Hutch Modified the unit counts2020-09-21 11:11:59
Hutch Modified the Defender's Guns2020-09-21 11:11:28
FileDescriptionUserViews
(!germ-brit.png)Imagehoxson1244
(carrier.png)Imagehoxson1236
(sp22_map-St3 added.png)Map Imagehoxson1268
(SP022 Tod's Last Stand Scenario Archive.jpg)Map Imagevon Marwitz225
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Statistics:
Avg Rating: 6.57Votes: 14
Views: 2177
To-Play list count: 1
Estimated Play time: 2.5 hours
Recorded Games: 11
Archive recorded plays:
German5
British6
Drawn:0

ROAR Data: (as of Nov 2019)
Tod's Last Stand [Confirmed]
[A] British 47
[D] German 59
All Rights Reserved Dave Ramsey.