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Sochaczew ETO (id:#58934)
The Bunker (Dispatches from the Bunker # 1 ID: DB002)
(Revision: MMP: ASL Journal #2 J26)
See Also: Sochaczew Stand by Critical Hit
Sochaczew, Poland 1939-09-14 (8 others)
J 26: Round Two (ASL Journal # 2)
RBF-39: They Really Know How to Die (Recon by Fire! #4)
FrF26: A Polish Requiem (Friendly Fire Pack 4)
140: Round Two (ASL 11 - Doomed Battalions (3rd Edition))
FE 181: Gardens of the Citadel (Polish Campaign Pack)
BoF02: A Polish Requiem (Best of Friends)
BFP-131: Zboiska Heights (BFP 5: Poland in Flames)
#1: Sochaczew Stand (Freedom's Price - Poland 1)
Designer: Vic Provost
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Polish
55%

Overview:

As the drive on Warsaw continued, the 4th Panzer Division, with SS Leibstandarte Adolf Hitler Regiment attached, was given new orders to attack through the Warsaw suburbs of the Bzura sector, at the bend of the Vistula River, to seal off the western approaches to the capital, which the desperate Polish High Command was trying to keep open for reinforcements fighting their way east. Occasionally the Polish defense crystallized in localized hedgehogs that slowed and sometimes stopped the increasing momentum of the German Blitzkrieg. One such place was Sochaczew, where elements of the 17th Infantry Division were determined the German onslaught would stop there.
Attacker: German (SS) (Battalion 1, SS Leibstandarte Adolph Hitler Regiment with 36th Panzer Regiment, 4th Panzer Division)
Defender: Polish (17th Infantry Division with Anti-Tank Section)  
8 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:16.0 D:15.0
AFVs: A:7
PzKpfw IB x 2
PzKpfw IIA x 2
PzKpfw IIID
PzKpfw IVA
PSW 222

D:0
Guns: A:0
7.92 PzB 39 ATR x 2
5cm leGrW 36 x 2
D:1
46mm Granatnik wz. 36 MTR x 2
Bofors 37mm AT
Wz. 35 7.9mm ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Factories, Rooftops w A: Assault Engineers and D: FB5, MOL, Assault Fire
Map Board(s): 10
Overlays: X16 X17
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-02-07(D) Jeff B vs Robert Loper Polish winInitial German smoke barrage helped protect their troops, while the HIP front screen of Polish infantry sprung highly ineffective traps - managing only to pin one German squad. Round two of the HIP traps the next turn was much deadlier, costing the Germans two full squads. Turn 3 would swing back the Germans' way, eliminating a fleeing Polish HS and his MMG, knocking out the Polish rooftop mortar nest, and managing to grab their first victory building. Despite holding the Germans off, Turn 4 was a bit of a heartbreak for the Poles as they lost their field phone to a MALF. Turn 5 was only mildly more effective for the Germans, gaining two more buildings, but losing a tank to a CK due to an ATR shock. Turn 6 would finally see the Germans crack the fortified rowhouse in the north, but the delays during these middle turns would probably be the Germans' undoing, with much of the credit going to the stout Polish 10-2 and company dropping anchor in the middle of the board. Their days would be numbered the next turn though when OBA brought the house crashing down around them. The Germans would also grab the next two buildings, but there was extremely little hope of cracking the factory or the large building in the north. Three of their vehicles would be able to get off but, between the roadblock leading out of town and the deadly gauntlet their infantry would have to run, it would be nearly impossible for anything else to make it. And it was, as they ended with 75 VP. Fun game.
2014-10-22(D) Richard Carter vs Pierce Mason Polish winGot very lucky w/ polish oba and early fire. we were able to make an effective fighting w/drawal as well as use cellars and factory to our advantage in this defense.
2013-12-22(A) nathan wegener vs Brian W German (SS) winA very exciting intense scenario - down to the wire. Lots of ASL in this one a great early war combined arms fiesta.
2012-12-10(D) Billy Bennett vs Nicky German (SS) win
2010-06-12(A) Ian Willey vs MacRob German (SS) win100 VP's required with a 50 VP cap. You need either to get plenty off board or wipe out most of the enermy and take most buildings and still get some of your forces off board. 100 points is a lot. I just managed the number which made it very exciting.
View all
ActionDate
hoxson1 Modified the Defender's Guns2020-03-18 05:23:33
hoxson1 Modified the unit counts2020-03-18 05:23:33
hoxson1 Modified the Defender's Guns2020-03-16 19:19:19
hoxson1 Modified the unit counts2020-03-16 19:19:18
hoxson1 Uploaded an Image2020-02-26 23:05:13
FileDescriptionUserViews
(ss-pole new.png)Imagehoxson173
Sochaczew, Poland 1939 (Sochaczew poland germs.png)Imagehoxson1258
(Sochaczew Batisse map.jpg)Imagehoxson1212
(DB002.png)Map ImageTwirling432
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Sochaczew, Poland 1939
 
Statistics:
Avg Rating: 7.57Votes: 7
Views: 2231
To-Play list count: 1
Estimated Play time: 9.1 hours
Recorded Games: 5
Archive recorded plays:
German (SS)3
Polish2
Drawn:0

ROAR Data: (as of Nov 2019)
Sochaczew [Confirmed]
[A] Polish 8
[D] German 7
All Rights Reserved Dave Ramsey.