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Red Gust ETO (id:#59512)
Army Group South (ANZACon 2000 ID: Round 5)   [next]   [previous]
Alt Langsow, Germany 1945-04-16 (23 others)
AP09: Red Storm (ASL Action Pack # 2)
BB06: Shattering the Line (Backblast # 1)
OA15: Shattering the Line (Out of the Attic)
MLR 4: Sneek Attack (Maple Leaf Route # 2.1)
OAF1: "Smasher Karl" Weidling (OAF Pack 1)
MLR 4: Sneek Attack (Canada at War)
O50.1: Smasher Karl (On All Fronts # 50)
SP37: Last Stand at Iserlon (Schwerpunkt # 4)
SP92: Seelow Seesaw (Schwerpunkt # 8)
TAC30: Yae Dake (Tactiques # 3)
MLR 4: Sneek Attack (View From the Trenches # 33)
Round 3: Hell Keep (SAGA 1996)
CH 181: Thunder at Seelow (Critical Hit # 7.3)
UT1: A Bright Idea (Uppsala Tournament 89/90)
RetroPak#1: Crossing the Oder Bruch (Retro Pak I)
J143: Circle of Doom (ASL Journal # 9)
FrF59: Capital Punishment (Friendly Fire Pack 7)
MLR04: Sneek Attack (Elite Canadians)
GJ076: Kapitulieren...Nein! (Grumble Jones)
FrF83: Phantom Army (Friendly Fire Pack 10)
Berlin I #17: Thunder At Seelow (Berlin Final Days)
BoF22: Capital Punishment (Best of Friends 2)
CTASL 2: Attack Of The Manchurian Candidates (Opening Assault)
Designer: Bill Sisler / Tournament Adaptation: David Bardi
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianGerman
100%

Overview:

The battle for the Seelow Heights on the outskirts of Berlin would be the battle upon which the fate of the capital would rest. On the 16th April at 0300 hours, a massive array of Soviet artillery opened fire along the front. Searchlights were switched on to signal the general advance and, as in the Revolution of 1917, troops advanced with morale-boosting banners flying. The Germans, expecting the onslaught, had abandoned their first line of defense, so that the main weight of the barrage fell on empty positions. Then the searchlights, which were blinding the Soviet troops more than lighting up German positions, were extinguished. Many units then waited until morning – after the murk and haze created by the heavy barrage had settled, to continue the attack. In the Letschin sector, in towns such as Alt Langsow, the Third and Fifth Shock Armies contested the main line of German resistance. . . .A Russian assault based on fourteen squads launches itself from Board 17 against ten defending German squads on Board 10 hunkered down in the hill village overlay from Action Pack #2. Each side as an option to pick one of three tank/panzer support forces.
Attacker: Russian (Reinforced elements 1052nd Rifle Regiment)
Defender: German (Elements 8th Panzer Btn & 2nd PG Btn, Muncheberg Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.0 D:10.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable armor OB both sides. All roads paved, Soft Ground. D: Ammo and fuel shortage
Map Board(s):
17 10 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL 5a - For King and Country10
ASL 3 - Yanks17
ASL 4 - Partisan!10
Overlays: 6
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2000-04-24(A) Rich Weiley vs Neil Andrews Russian winAnzacon 2000 - Round five.
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ActionDate
hoxson1 Uploaded an Image2022-04-26 20:57:16
hoxson1 Linked the scenario to ROAR2021-11-17 23:00:16
Rich Weiley Added a playing2020-06-14 00:32:03
hoxson1 Modified the location2019-03-20 14:58:49
hoxson1 Modified the overview2019-03-20 14:57:19
FileDescriptionUserViews
(!sov-germ.png)Imagehoxson1971
(red gust pic.png)Imagehoxson1904
CHOOSE ONE (red gust armor choice.png)Imagehoxson1560
(red gust map.png)Map Imagehoxson1908
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CHOOSE ONE
 
Statistics:
Avg Rating: 7.00Votes: 1
Views: 5707
To-Play list count: 0
Estimated Play time: 4.4 hours
Recorded Games: 1
Archive recorded plays:
Russian1
German0
Drawn:0

ROAR Data: (as of today)
Red Gust [Confirmed]
[A] Russian 2
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.