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Glide Path to Hell MTO (id:#60183)
(Kreta - Operation Merkur ID: OM-2)   [next]   [previous]
Maleme, Crete 1941-05-20 (45 others)
45: Revenge at Kastelli (ASL 6 - The Last Hurrah (2nd Edition))
93: Tavronitis Bridge (ASL 5a - For King and Country)
94: Bofors Bashing (ASL 5a - For King and Country)
95: Descent into Hell (ASL 5a - For King and Country)
97: A Desperate Affair (ASL 5a - For King and Country)
98: On Silent Wings (ASL 5a - For King and Country)
A 1: Tavronitis Bridge (AH:ASL Annual `89)
A 2: Bofors Bashing (AH:ASL Annual `89)
A 3: Descent into Hell (AH:ASL Annual `89)
A 102: On Silent Wings (AH:ASL Annual `96)
BB4: A Desperate Affair (Backblast # 1)
G39: A Desperate Affair (AH:The General # 31.4)
T15: The Akrotiri Peninsula (AH:The General # 29.1)
NEWS23: Plans Gone Astray (ASL News # 14)
PL G: Cemetery Hill (version 2.0) (Platoon Leader 2.0)
ASL News 23: Plans Gone Astray (Scroungin' ASL News)
O75.1: Crete 1: The Airfield (On All Fronts # 75)
O75.2: Crete 2: The Bridge (On All Fronts # 75)
O75.3: Crete 3: The Hill (On All Fronts # 75)
O75.1: Crete: Riders on the Storm CG (On All Fronts # 75)
DB009: Headhunting for Bloody Huns (Dispatches from the Bunker # 5)
CH 177: Akrotiri Gone Awry (Critical Hit # 7.3)
ASLSK Contest C: Thank Heavens, We Lost (ASL Starter Kit Scenario Designer Contest)
OM-1: Morning's Peril (Kreta - Operation Merkur)
OM-3: Hill 107 (Kreta - Operation Merkur)
OM-4: The Umbrella Men (Kreta - Operation Merkur)
OM-5: Stentzler's Wary Reconnoitre (Kreta - Operation Merkur)
OM-6: Waltzing the Matildas (Kreta - Operation Merkur)
AoC01: Rushing Hill A (Kreta - Operation Merkur)
AoC10: Glide Path to Invasion (Kreta - Operation Merkur)
OM-CG: Kreta - Operation Merkur Campaign Game (Kreta - Operation Merkur)
FF20b: The Face of Battle (FireFights: internet releases)
45: Revenge at Kastelli (ASL 11 - Doomed Battalions (3rd Edition))
OB04: Headhunting for Bloody Huns (Out of the Bunker)
SAM 2: A Royal Escape (Swedish ASL Magazine)
RR-15: Koch's Rockets (Russian Rarities 2)
DB126: The Kastelli Thirteen (Dispatches from the Bunker #41)
: Expect the Cretans to be Friendly (View From the Trenches - Brit Pack)
MM 46: Take That Hill (March Madness 2018 Players Pack)
DB150: Fallschirmjäger Graveyard (Dispatches from the Bunker #48)
#1: Hand of Von Richtofen (The Devil's Vineyard: Heraklion Airfield)
#2: Into The Fire (The Devil's Vineyard: Heraklion Airfield)
#3: Befall, The Yellow Flowers (The Devil's Vineyard: Heraklion Airfield)
#8: Black Watch, Death Watch (The Devil's Vineyard: Heraklion Airfield)
DASL 21: Headhunting For Bloody Huns (Deluxe Advanced Squad Leader)
Designer: Shaun Carter, Andrew Hershey, Derek Ward
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanCommonwealth
62.068965517241%

Overview:

On the descent and landing, Major Braun had lost not a man. This was due in large part to the fact that most of the AA crews were fighting for their lives at the time. Using the riverbank for cover, Braun carefully organized his men and led them forward, hugging the steep slopes. Sighting the bridge ahead, Braun ordered a general charge which overwhelmed the lone New Zealand squad under the bridge. The attack then boiled over the banks to take on other enemy emplacements.
Attacker: German (Abteilungs von Plessen and Braun, 1st Sturm Regiment)
Defender: Commonwealth (C and D Companies, 22nd Battalion, 5th NZ Brigade and 156th AA Battery)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:19.0 D:12.5
AFVs: A:0
AFVs: D:0
Guns: A:1
8cm GrW 34
5cm leGrW 36
ATR 7.92 PzB 39
D:3
OQF 40mm AA x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Gliders & Kreta SSR
Map Board(s): K-OM
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2021-08-26(D) nathan wegener vs James Treu German winGood scenario - the Germans lost 3 gliders with a total of a couple squads on the landing. Germans took out the 3 AA guns pretty easily but the Brits led by the 9-2 held the other flank. German 9-2 eventually manoeuvred to olive grove at the end of the bridge joined by 3 squads. This festung was able to take down enough Brits to win the game.
2020-11-10(D) Simon Staniforth vs Commonwealth win
2017-07-27(A) Ruben Rigillo vs Francesco Berucci Commonwealth winFirst of Campaign
2014-11-01(A) Richard Jenulis vs Brent Morris German win
2012-05-08(D) Steve Bowen vs JH Commonwealth winGreat scenario for learning gliders. I'm not really fond of the restrictions on unit movement but understand that it is attempting to portray historical events. In this game the Commonwealth set up with a Conservative defense and the Germans were easily able to take the bridge but made no headway against the AA guns.
View all or balance report
ActionDate
von Garvin Modified the gps location2022-11-15 01:11:52
SRenaudin Modified the Defender's Guns2022-08-03 10:48:12
SRenaudin Modified the unit counts2022-08-03 10:48:12
nebel Added a playing2021-08-27 03:53:12
hoxson1 Uploaded an Image2021-03-30 21:17:24
FileDescriptionUserViews
(germ-britnzealnd.png)Imagehoxson1270
German glider in riverbed (crete germ glider riverbed.png)Imagehoxson1273
OM-2 Map (OM-2 Glide Path to Hell.jpg)Map ImageFre20741732
DescriptionUploaded by
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DescriptionUploaded by

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Images

German glider in riverbed
 
Statistics:
Avg Rating: 7.29Votes: 14
Views: 2367
To-Play list count: 0
Estimated Play time: 5.2 hours
Recorded Games: 9
Archive recorded plays:
German3
Commonwealth5
Drawn:1

ROAR Data: (as of November 2021)
Glide Path to Hell [Confirmed]
[A] British 15
[D] German 6
All Rights Reserved. (c)2022 Dave Ramsey.