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Inter-Allied Attack WTO (id:#61563)
(From The Cellar Pack # 7 ID: FT176)   [next]   [previous]
Domburg, Walcheren Island, Holland 1944-11-03 (7 others)
O123.1: The Strongpoint (On All Fronts #123)
JW 08: La Reprise De Goldap (The Recapture of Goldap) (Assurbanipal)
DB127: Grand Hotel Britannia (Dispatches from the Bunker #42)
OS-1: Conscript Counter (Objective: Schmidt)
#4: The Green Hornets (Huertgen Hell)
#12: Along The Highway (Critical Hit Objective Schmidt)
#11: Spearhead of Company K (Critical Hit Objective Schmidt)
Designer: Lionel & Pascal Colin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Belgian / BritishGerman
33.333333333333%

Overview:

On November 2nd 1944, 41 Royal Marine Commando and 10 Inter-Allied Commando managed to take half of the village of Domburg on the northern coast of Walcheren. The next day, while most of 41 RM headed south, the rest of the village had to be taken by the force gathered under the command of Lt.-Col. Laycock, namely the 2 Troops of 10 IA Commando and on British troop left behind from 41 RM. The task looked very difficult for the outnumbered commandos until the arrival of a few tanks left after the first two days of combat led by Major Pocock.
Attacker: Belgian / British (10 Inter Allied Commando)
Defender: German (Elements of Marine-Artillerie-Abteilung 202 and Grenadier Rgt 1020)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:12.0
AFVs: A:3
Sherman III(a)
Churchill AVRE

AFVs: D:0
Guns: A:0 D:2
5cm PaK 38
OQF 18-Pounder
5cm leGrW 36

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All roads are paved. A: Variable armor (2Sherman/1AVRE or 1Sherman/2AVRE)
Map Board(s):
LFT1 53 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 4 Normandy 194453
Franc-Tireur #11LFT1
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2021-03-23(A) Paul Legg vs Jeff Wright Belgian / British winPBEM I went for the extra sherman as I was worried about having two tanks with a higher potential to malf their MA and needing to be within PF range to use their MA effectively. Jeff went for the ATG and placed the pillbox in the last woods to the east, by the beach.. This went to script as I methodically reduced the defences taking plentiful prisoners. I found the mild breeze very useful for laying smoke screens.
2015-09-05(D) Andy Hershey vs Wayne Saunders German win[Imported from ROAR]
2013-12-05(D) Fred Ingram vs Chuck Dye German winThe British need to be very aggressive in this one. Use the smoke from the Sherman MA and the smoke mortars from the AVRE to mask the approach across the main streets. Once into the back buildings, it will be hard for the Germans to hold them off. The pillbox should probably go near the rear to make the approach to it as long as possible
2013-12-05(A) Chuck Dye vs Fred Ingram German win
View all or balance report
ActionDate
Hutch Modified the unit counts2024-09-27 08:12:02
Paul Legg Added a playing2021-03-31 02:14:26
hoxson1 Modified the Theatre2021-03-10 19:09:51
hoxson1 Modified the overview2021-02-03 20:17:21
Hutch Modified the Defender's Guns2020-10-17 17:54:24
FileDescriptionUserViews
(Domburg.PNG)ImageLionelc621123
(belgbrit-germ.png)Imagehoxson11032
(walcheran island battle map domburg.png)Imagehoxson11075
VASLMap (FT176-VASLMap.png)Map Imagebkemp011141
FT176 Inter Allied Atttack (FT176 Inter Allied Atttack.jpg)Map ImageFre207411046
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Statistics:
Avg Rating: 5.33Votes: 3
Views: 4029
To-Play list count: 1
Estimated Play time: 4.5 hours
Recorded Games: 3
Archive recorded plays:
Belgian / British1
German2
Drawn:0

ROAR Data: (as of today)
Inter-Allied Attack
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[A] British 3
[D] German 4
All Rights Reserved. (c)2022 Dave Ramsey.