Luchs on the Lookout ETO (id:#65663)
Rudnia Weresnia, Russia 1943-12-09 (2 others)
Designer: Lionel Colin
Starter kit scenario?: Deluxe scenario?:
Overview:On the morning of the 9th December, orders were given to the 4.Panzer-Division to renew the link with the 291.Infanterie-Division to its right. At 10 AM the Luchs from 4.Panzer- Division were tasked with the support of some men of a pioner-kompanie to take back the village of Rudnia Weresnia that was occupied by some recon elements and Russian infantry.
Attacker: German (No more details)
Defender: Russian (Recon elements of the 2nd Guards Tank Army)
4.5 turnsPlayers: 2 OBA: None Night: No
|Squads: A:7.0 D:7.5|
PzKpfw IIL Luchs x 3
BA-6 x 3
|Guns: A:0 D:1 |
45mm PTP obr. 32
Players wanting to play this game/Request a match:
|2022-08-06||(A) Stephen dedier||vs||Brent Crawford||German win||Germans managed to eliminate one AC with an ATR and keep the AT gun DM'd only getting one tank immobilized. Immobilized the other AC while losing a PzII|
Germans looped around the back to take a building with the HS in the halftrack but were stymied on getting the rest of the forces through the Russian defense. I wanted to concede and go to bed but Brent convinced me to play it out even though he had 2 squads ready to move on my one HS and blocked me with 3 squads (one Berserk) from the other buildings, with 1 squad in a victory building.
That is when the dice gods intervened. I went for the freeze on 2 buildings with PzII. And tried to run up 3 squads and 2 leaders. 2 squads broken, 2 leaders broken and 1 squad pinned next to the victory building.
Both CC with the PzII, i rolled snakes eliminating 2 squads including the 1 in the victory building.
Next turn Brent charges into the victory building with the Berserkers and i get a 1MC from the adjacent squad. He rolls boxcars eliminating the Berserkers! One of my units rallied and i walked into the victory buildings.
|2022-07-02||(A) David Ramsey||vs||Stuart Brant|| German win|
|The Russian gun was a little ineffective, with the Germans pushing hard from the east. The halftrack was recalled after 2 failed MCs but with the first armoured car destroyed there was little in the way of anti-tank resistance.|
|2022-04-26||(D) Chuck Dye||vs||kevinkilleen||German win||Russians malfed a lmg, one armored car and the at gun on the first turn. At least it was over quickly.|
|2022-03-22||(A) Andy Bagley||vs||Neil Brunger||Russian win||Interesting scenario, and close but not close enough from my point of view. Very smart defence from Neil, with all but one unit in the village "behind" hex 70I7. So I advanced my German infantry very quickly to the village outskirts but then met a wall of enemy fire. My tanks tried to assist but the Russian 45L guns, aided by some good shooting, proved too much for them - their ATRs are dangerous too. In the end I was still advancing, with an outside chance of taking two stone buildings, but hit the VP cap on turn 4.|
|2022-02-26||(D) Dan Best||vs||Kermit Mullins||German win|
|sdedier Added a playing||2022-08-13 02:02:13|
|Dave Added a playing||2022-07-02 16:19:46|
|hoxson1 Modified the unit counts||2022-06-28 17:32:58|
|ChuckD Added a playing||2022-04-27 20:57:00|
|Andy_Bagley Added a playing||2022-03-22 17:14:36|