Munda Mash
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (American): 2
Defender wins (Japanese): 5
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
999 | 1045 | 43% | 2023-07-07 | Won |
1048 | 1162 | 34% | 2012-11-03 | Won |
994 | 1157 | 28% | 2008-09-13 | Lost |
1010 | 920 | 63% | 2008-04-01 | Lost |
1092 | 1058 | 55% | 2003-11-16 | Won |
1037 | 1062 | 46% | 2003-10-01 | Lost |
1062 | 846 | 78% | 1999-05-02 | Lost |
1044 | 1014 | 54% | 1998-07-01 | Lost |
Attacking (3 wins) average ELOs: 1035.8 vs 1033 has a 50.4% of winning (if the scenario was perfectly balanced).