Munda Mash
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (American): 2
Defender wins (Japanese): 5
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1022 | 1021 | 50% | 2023-07-07 | Won |
1066 | 1151 | 38% | 2012-11-03 | Won |
998 | 1145 | 30% | 2008-09-13 | Lost |
937 | 920 | 52% | 2008-04-01 | Lost |
1092 | 1123 | 46% | 2003-11-16 | Won |
1028 | 1062 | 45% | 2003-10-01 | Lost |
1063 | 878 | 74% | 1999-05-02 | Lost |
1065 | 1014 | 57% | 1998-07-01 | Lost |
Attacking (3 wins) average ELOs: 1033.9 vs 1039.3 has a 49.23% of winning (if the scenario was perfectly balanced).