Munda Mash
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (American): 2
Defender wins (Japanese): 5
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1008 | 1034 | 46% | 2023-07-07 | Won |
| 1066 | 1100 | 45% | 2012-11-03 | Won |
| 1048 | 1196 | 30% | 2008-09-13 | Lost |
| 1126 | 920 | 77% | 2008-04-01 | Lost |
| 1092 | 1134 | 44% | 2003-11-16 | Won |
| 1003 | 1062 | 42% | 2003-10-01 | Lost |
| 1050 | 878 | 73% | 1999-05-02 | Lost |
| 1089 | 1203 | 34% | 1998-07-01 | Lost |
Attacking (3 wins) average ELOs: 1060.3 vs 1065.9 has a 49.19% of winning (if the scenario was perfectly balanced).