Blood Enemies
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Yugoslavian): 4
Defender wins (Croatian): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1030 | 1013 | 52% | 2022-01-30 | Won |
| 976 | 962 | 52% | 2021-04-29 | Lost |
| 999 | 967 | 55% | 2021-01-12 | Lost |
| 932 | 1220 | 16% | 2020-03-15 | Lost |
| 1002 | 1117 | 34% | 2019-01-01 | Won |
| 1088 | 1088 | 50% | 2016-07-17 | Lost |
| 1055 | 977 | 61% | 2015-01-16 | Lost |
| 805 | 977 | 27% | 2013-10-27 | Lost |
| 1125 | 1204 | 39% | 2007-10-22 | Won |
| 1093 | 1065 | 54% | 2001-12-07 | Won |
| 1152 | 1330 | 26% | 2001-10-03 | Lost |
Attacking (4 wins) average ELOs: 1023.4 vs 1083.6 has a 41.41% of winning (if the scenario was perfectly balanced).