Blood Enemies
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Yugoslavian): 4
Defender wins (Croatian): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
999 | 1045 | 43% | 2022-01-30 | Won |
977 | 977 | 50% | 2021-04-29 | Lost |
999 | 967 | 55% | 2021-01-12 | Lost |
933 | 1221 | 16% | 2020-03-15 | Lost |
1037 | 1117 | 39% | 2019-01-01 | Won |
1087 | 1087 | 50% | 2016-07-17 | Lost |
1060 | 977 | 62% | 2015-01-16 | Lost |
1010 | 977 | 55% | 2013-10-27 | Lost |
1124 | 1157 | 45% | 2007-10-22 | Won |
1058 | 1065 | 49% | 2001-12-07 | Won |
1152 | 1324 | 27% | 2001-10-03 | Lost |
Attacking (4 wins) average ELOs: 1039.6 vs 1083.1 has a 43.78% of winning (if the scenario was perfectly balanced).