Children of the Kunai
Scenario balance report
Games with no balance used/recorded: 56 (7 on the archive and 49 on ROAR)
Attacker wins (Australian): 25
Defender wins (Japanese): 31
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1009 | 1109 | 36% | 2019-10-07 | Won |
856 | 1198 | 12% | 2018-06-17 | Lost |
1047 | 1068 | 47% | 2015-12-04 | Lost |
972 | 1000 | 46% | 2009-06-17 | Lost |
1030 | 957 | 60% | 2001-01-01 | Won |
1142 | 980 | 72% | 2000-09-16 | Lost |
1227 | 1062 | 72% | 1998-10-18 | Won |
Attacking (3 wins) average ELOs: 1040.4 vs 1053.4 has a 48.13% of winning (if the scenario was perfectly balanced).