Children of the Kunai
Scenario balance report
Games with no balance used/recorded: 58 (8 on the archive and 50 on ROAR)
Attacker wins (Australian): 25
Defender wins (Japanese): 33
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1009 | 1138 | 32% | 2019-10-07 | Won |
858 | 1153 | 15% | 2018-06-17 | Lost |
1108 | 1066 | 56% | 2015-12-04 | Lost |
1047 | 959 | 62% | 2010-06-13 | Lost |
972 | 999 | 46% | 2009-06-17 | Lost |
1029 | 957 | 60% | 2001-01-01 | Won |
1128 | 978 | 70% | 2000-09-16 | Lost |
1228 | 1062 | 72% | 1998-10-18 | Won |
Attacking (3 wins) average ELOs: 1047.4 vs 1039 has a 51.21% of winning (if the scenario was perfectly balanced).