Children of the Kunai
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Australian): 1
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 989 | 1028 | 44% | 2024-10-31 | | Lost |
| 996 | 1136 | 31% | 2008-03-08 | | Lost |
| 866 | 1156 | 16% | 1996-04-26 | | Won |
Attacking (1 wins) average ELOs: 950.3 vs 1106.7 has a 28.91% of winning (if the scenario was perfectly balanced).