Mercury Rising
Scenario balance report
Games with no balance used/recorded: 58 (13 on the archive and 45 on ROAR)
Attacker wins (German): 29
Defender wins (Greek / New Zealand): 29
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1035 | 1083 | 43% | 2023-04-21 | Lost |
1351 | 1175 | 73% | 2023-03-23 | Lost |
959 | 1035 | 39% | 2023-02-18 | Won |
1047 | 1041 | 51% | 2020-10-20 | Lost |
1026 | 971 | 58% | 2020-10-03 | Won |
1108 | 842 | 82% | 2020-04-12 | Won |
992 | 1022 | 46% | 2013-01-01 | Lost |
960 | 952 | 51% | 2012-12-02 | Lost |
1003 | 1068 | 41% | 2012-09-20 | Lost |
1023 | 1012 | 52% | 2011-04-09 | Lost |
1043 | 1142 | 36% | 2008-12-30 | Lost |
1012 | 1052 | 44% | 2008-03-30 | Lost |
1009 | 1009 | 50% | 2008-01-26 | Won |
Attacking (4 wins) average ELOs: 1043.7 vs 1031.1 has a 51.81% of winning (if the scenario was perfectly balanced).