Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (Red Army): 17
Defender wins (KMT): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1021 | 987 | 55% | 2025-05-05 | Won |
| 1066 | 1017 | 57% | 2021-12-08 | Won |
| 1216 | 1242 | 46% | 2021-02-26 | Won |
| 1159 | 1125 | 55% | 2020-08-16 | Won |
| 1202 | 1042 | 72% | 2019-11-20 | Won |
| 1002 | 984 | 53% | 2019-09-14 | Lost |
| 1005 | 1056 | 43% | 2018-10-19 | Lost |
| 933 | 870 | 59% | 2011-07-10 | Won |
| 1022 | 1073 | 43% | 2009-10-03 | Lost |
| 1093 | 1002 | 63% | 2009-09-05 | Won |
Attacking (7 wins) average ELOs: 1071.9 vs 1039.8 has a 54.61% of winning (if the scenario was perfectly balanced).