Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (Red Army): 17
Defender wins (KMT): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1000 | 987 | 52% | 2025-05-05 | Won |
| 1000 | 1000 | 50% | 2021-12-08 | Won |
| 1218 | 1035 | 74% | 2021-02-26 | Won |
| 1138 | 1115 | 53% | 2020-08-16 | Won |
| 1111 | 1048 | 59% | 2019-11-20 | Won |
| 918 | 922 | 49% | 2019-09-14 | Lost |
| 983 | 852 | 68% | 2018-10-19 | Lost |
| 933 | 870 | 59% | 2011-07-10 | Won |
| 1076 | 1062 | 52% | 2009-10-03 | Lost |
| 1005 | 934 | 60% | 2009-09-05 | Won |
Attacking (7 wins) average ELOs: 1038.2 vs 982.5 has a 57.95% of winning (if the scenario was perfectly balanced).