The Triangle
Scenario balance report
Games with no balance used/recorded: 38 (11 on the archive and 27 on ROAR)
Attacker wins (American): 19
Defender wins (Japanese): 19
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1065 | 979 | 62% | 2025-10-23 | Lost |
| 1024 | 1020 | 51% | 2025-10-07 | Lost |
| 1194 | 975 | 78% | 2022-01-23 | Won |
| 1178 | 975 | 76% | 2022-01-23 | Won |
| 948 | 900 | 57% | 2021-11-13 | Won |
| 1040 | 997 | 56% | 2019-04-13 | Won |
| 900 | 1131 | 21% | 2018-04-16 | Won |
| 1015 | 1027 | 48% | 2018-03-02 | Lost |
| 1056 | 1120 | 41% | 2017-05-31 | Lost |
| 1040 | 1263 | 22% | 2012-07-19 | Lost |
| 900 | 1052 | 29% | 2010-09-12 | Lost |
Attacking (5 wins) average ELOs: 1032.7 vs 1039.9 has a 48.97% of winning (if the scenario was perfectly balanced).