The Triangle
Scenario balance report
Games with no balance used/recorded: 38 (11 on the archive and 27 on ROAR)
Attacker wins (American): 19
Defender wins (Japanese): 19
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1052 | 991 | 59% | 2025-10-23 | Lost |
| 1024 | 1020 | 51% | 2025-10-07 | Lost |
| 1191 | 1037 | 71% | 2022-01-23 | Won |
| 1170 | 1037 | 68% | 2022-01-23 | Won |
| 948 | 980 | 45% | 2021-11-13 | Won |
| 1075 | 998 | 61% | 2019-04-13 | Won |
| 980 | 1144 | 28% | 2018-04-16 | Won |
| 959 | 1026 | 40% | 2018-03-02 | Lost |
| 1055 | 1123 | 40% | 2017-05-31 | Lost |
| 1040 | 1283 | 20% | 2012-07-19 | Lost |
| 980 | 1072 | 37% | 2010-09-12 | Lost |
Attacking (5 wins) average ELOs: 1043.1 vs 1064.6 has a 46.9% of winning (if the scenario was perfectly balanced).