Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 5
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1139 | 1038 | 64% | 2022-06-16 | Won |
| 1077 | 1038 | 56% | 2022-06-16 | Won |
| 707 | 990 | 16% | 2020-11-20 | Lost |
| 1052 | 934 | 66% | 2020-01-21 | Lost |
| 879 | 991 | 34% | 2019-03-16 | Lost |
Attacking (2 wins) average ELOs: 970.8 vs 998.2 has a 46.06% of winning (if the scenario was perfectly balanced).