Take Two
Scenario balance report
Games with no balance used/recorded: 7 (2 on the archive and 5 on ROAR)
Attacker wins (American (USMC)): 5
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1127 | 1156 | 46% | 2022-06-17 | Won |
| 1102 | 1156 | 42% | 2022-06-17 | Won |
Attacking (2 wins) average ELOs: 1114.5 vs 1156 has a 44.06% of winning (if the scenario was perfectly balanced).