Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 5
Defender wins (American): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1012 | 1031 | 47% | 2022-04-01 | Won |
1144 | 1093 | 57% | 2020-09-21 | Lost |
1009 | 881 | 68% | 2019-01-12 | Lost |
965 | 1068 | 36% | 2017-03-16 | Lost |
1242 | 910 | 87% | 2017-01-01 | Won |
914 | 1242 | 13% | 2017-01-01 | Won |
1181 | 942 | 80% | 2015-01-08 | Lost |
899 | 1087 | 25% | 2015-01-02 | Lost |
942 | 1181 | 20% | 2014-10-22 | Lost |
1037 | 1054 | 48% | 2014-04-12 | Lost |
1034 | 1010 | 53% | 2013-10-11 | Won |
977 | 1139 | 28% | | Won |
Attacking (5 wins) average ELOs: 1029.7 vs 1053.2 has a 46.62% of winning (if the scenario was perfectly balanced).