Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 41 (13 on the archive and 28 on ROAR)
Attacker wins (Japanese): 22
Defender wins (American): 19
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1050 | 879 | 73% | 2022-12-28 | Won |
1010 | 1033 | 47% | 2022-04-01 | Won |
1144 | 1096 | 57% | 2020-09-21 | Lost |
1009 | 898 | 65% | 2019-01-12 | Lost |
914 | 1052 | 31% | 2017-03-16 | Lost |
1215 | 910 | 85% | 2017-01-01 | Won |
925 | 1215 | 16% | 2017-01-01 | Won |
1143 | 764 | 90% | 2015-01-08 | Lost |
998 | 1086 | 38% | 2015-01-02 | Lost |
764 | 1143 | 10% | 2014-10-22 | Lost |
1041 | 1030 | 52% | 2014-04-12 | Lost |
1026 | 1060 | 45% | 2013-10-11 | Won |
1054 | 1090 | 45% | | Won |
Attacking (6 wins) average ELOs: 1022.5 vs 1019.7 has a 50.41% of winning (if the scenario was perfectly balanced).