Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 41 (7 on the archive and 34 on ROAR)
Attacker wins (Japanese): 18
Defender wins (British): 23
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
953 | 968 | 48% | 2025-02-09 | Won |
997 | 1093 | 37% | 2021-07-15 | Won |
1014 | 1028 | 48% | 2020-11-22 | Won |
1091 | 1133 | 44% | 2019-07-18 | Lost |
881 | 940 | 42% | 2016-03-14 | Won |
1063 | 1049 | 52% | 2015-02-02 | Lost |
1080 | 977 | 64% | 2014-09-20 | Won |
Attacking (5 wins) average ELOs: 1011.3 vs 1026.9 has a 47.76% of winning (if the scenario was perfectly balanced).