Maximum Aggression
Scenario balance report
Games with no balance used/recorded: 113 (33 on the archive and 80 on ROAR)
Attacker wins (Japanese): 72
Defender wins (British): 41
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1004 | 1000 | 51% | 2026-06-18 | | Won |
| 999 | 841 | 71% | 2025-05-15 | | Won |
| 1000 | 1214 | 23% | 2025-04-28 | | Won |
| 1214 | 1031 | 74% | 2025-03-09 | | Lost |
| 1020 | 1018 | 50% | 2025-01-31 | | Lost |
| 1167 | 1078 | 63% | 2021-03-06 | | Won |
| 1242 | 1034 | 77% | 2019-04-20 | | Won |
| 1000 | 1098 | 36% | 2019-03-10 | | Won |
| 1150 | 1000 | 70% | 2019-02-21 | | Won |
| 1002 | 1242 | 20% | 2019-01-15 | | Lost |
| 1133 | 850 | 84% | 2018-05-30 | | Lost |
| 1000 | 966 | 55% | 2017-09-09 | | Won |
| 1135 | 898 | 80% | 2017-08-04 | | Won |
| 1000 | 1071 | 40% | 2017-08-04 | | Lost |
| 987 | 1226 | 20% | 2017-06-25 | | Won |
| 896 | 1037 | 31% | 2017-05-21 | | Won |
| 1070 | 974 | 63% | 2017-02-03 | | Won |
| 876 | 1080 | 24% | 2017-01-28 | | Lost |
| 1000 | 1098 | 36% | 2016-11-20 | | Won |
| 1044 | 1098 | 42% | 2016-11-20 | | Won |
| 1097 | 1000 | 64% | 2016-10-20 | | Won |
| 1035 | 1116 | 39% | 2016-08-03 | | Lost |
| 1147 | 1145 | 50% | 2016-08-02 | | Won |
| 1055 | 1000 | 58% | 2016-07-04 | | Won |
| 1126 | 1000 | 67% | 2016-06-23 | | Won |
| 1024 | 1041 | 48% | 2016-06-21 | | Lost |
| 1099 | 1156 | 42% | 2016-06-12 | | Won |
| 1080 | 1156 | 39% | 2016-06-12 | | Won |
| 1056 | 1012 | 56% | 2016-05-29 | | Won |
| 1007 | 1000 | 51% | 2016-03-18 | | Lost |
| 1031 | 1000 | 54% | 2016-03-15 | | Lost |
| 1252 | 1000 | 81% | 2014-01-19 | | Won |
| 1086 | 1151 | 41% | | | Won |
Attacking (23 wins) average ELOs: 1061.6 vs 1049.4 has a 51.76% of winning (if the scenario was perfectly balanced).