Maximum Aggression
Scenario balance report
Games with no balance used/recorded: 113 (33 on the archive and 80 on ROAR)
Attacker wins (Japanese): 72
Defender wins (British): 41
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1014 | 1000 | 52% | 2026-06-18 | | Won |
| 999 | 834 | 72% | 2025-05-15 | | Won |
| 1000 | 1150 | 30% | 2025-04-28 | | Won |
| 1150 | 1040 | 65% | 2025-03-09 | | Lost |
| 1020 | 1018 | 50% | 2025-01-31 | | Lost |
| 1183 | 1078 | 65% | 2021-03-06 | | Won |
| 1242 | 1034 | 77% | 2019-04-20 | | Won |
| 1000 | 1064 | 41% | 2019-03-10 | | Won |
| 1157 | 1000 | 71% | 2019-02-21 | | Won |
| 1002 | 1242 | 20% | 2019-01-15 | | Lost |
| 1147 | 850 | 85% | 2018-05-30 | | Lost |
| 1000 | 919 | 61% | 2017-09-09 | | Won |
| 1135 | 898 | 80% | 2017-08-04 | | Won |
| 1000 | 1071 | 40% | 2017-08-04 | | Lost |
| 987 | 1226 | 20% | 2017-06-25 | | Won |
| 917 | 1007 | 37% | 2017-05-21 | | Won |
| 1033 | 1026 | 51% | 2017-02-03 | | Won |
| 876 | 1046 | 27% | 2017-01-28 | | Lost |
| 1000 | 1064 | 41% | 2016-11-20 | | Won |
| 1084 | 1064 | 53% | 2016-11-20 | | Won |
| 1143 | 1000 | 69% | 2016-10-20 | | Won |
| 1035 | 1116 | 39% | 2016-08-03 | | Lost |
| 1133 | 1145 | 48% | 2016-08-02 | | Won |
| 1033 | 1000 | 55% | 2016-07-04 | | Won |
| 1089 | 1000 | 63% | 2016-06-23 | | Won |
| 1020 | 1041 | 47% | 2016-06-21 | | Lost |
| 1087 | 1196 | 35% | 2016-06-12 | | Won |
| 1046 | 1196 | 30% | 2016-06-12 | | Won |
| 1032 | 1012 | 53% | 2016-05-29 | | Won |
| 1111 | 1000 | 65% | 2016-03-18 | | Lost |
| 1031 | 1000 | 54% | 2016-03-15 | | Lost |
| 1189 | 1000 | 75% | 2014-01-19 | | Won |
| 1086 | 1151 | 41% | | | Won |
Attacking (23 wins) average ELOs: 1060 vs 1045.1 has a 52.15% of winning (if the scenario was perfectly balanced).