Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 16 (5 on the archive and 11 on ROAR)
Attacker wins (North Korean): 8
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1068 | 1218 | 30% | 2024-09-21 | Lost |
| 1218 | 979 | 80% | 2022-10-31 | Won |
| 1109 | 1041 | 60% | 2020-04-23 | Won |
| 975 | 1058 | 38% | 2019-04-23 | Won |
| 1263 | 1338 | 39% | 2019-02-04 | Won |
Attacking (4 wins) average ELOs: 1126.6 vs 1126.8 has a 49.97% of winning (if the scenario was perfectly balanced).