Four Hours More
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Chinese): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1032 | 1000 | 55% | 2023-08-13 | | Lost |
| 1000 | 952 | 57% | 2022-06-24 | | Lost |
| 1000 | 1002 | 50% | 2021-10-23 | | Lost |
Attacking (0 wins) average ELOs: 1010.7 vs 984.7 has a 53.73% of winning (if the scenario was perfectly balanced).