Four Hours More
Scenario balance report
Games with no balance used/recorded: 5 (3 on the archive and 2 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Chinese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1194 | 1194 | 50% | 2023-08-13 | Lost |
990 | 1049 | 42% | 2022-06-24 | Lost |
1006 | 1026 | 47% | 2021-10-23 | Lost |
Attacking (0 wins) average ELOs: 1063.3 vs 1089.7 has a 46.22% of winning (if the scenario was perfectly balanced).