The Grim Reaper's Lair
Scenario balance report
Games with no balance used/recorded: 25 (6 on the archive and 19 on ROAR)
Attacker wins (American): 8
Defender wins (Japanese): 17
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1102 | 975 | 68% | 2026-01-17 | Lost |
| 1102 | 975 | 68% | 2026-01-17 | Lost |
| 1088 | 1088 | 50% | 2024-05-26 | Lost |
| 1065 | 1139 | 40% | 2023-01-05 | Won |
| 1164 | 1076 | 62% | 2022-07-17 | Lost |
| 1055 | 1123 | 40% | 2022-07-09 | Lost |
Attacking (1 wins) average ELOs: 1096 vs 1062.7 has a 54.78% of winning (if the scenario was perfectly balanced).