Flying Samurai
Scenario balance report
Games with no balance used/recorded: 22 (8 on the archive and 14 on ROAR)
Attacker wins (Japanese): 6
Defender wins (Australian): 15
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (Australian): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 992 | 1150 | 29% | 2025-06-05 | Lost |
| 1043 | 1162 | 34% | 2024-11-23 | Won |
| 1027 | 1039 | 48% | 2024-07-28 | Lost |
| 1176 | 1176 | 50% | 2024-07-21 | Lost |
| 1094 | 991 | 64% | 2024-03-04 | Lost |
| 1073 | 1090 | 48% | 2024-02-17 | Lost |
| 1226 | 755 | 94% | 2023-11-13 | Won |
| 1274 | 1135 | 69% | 2023-07-12 | Won |
Attacking (3 wins) average ELOs: 1113.1 vs 1062.3 has a 57.27% of winning (if the scenario was perfectly balanced).