Welcome to the ASL Scenario Archive
The site for Scenario information, for Advanced Squad Leader.
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|Apologies for the delay in getting this completely sorted. I'm now on a fully hosted platform so if you're seeing this message you know you're connecting to the most up-to-date version of the archive. Sorry for the interruption, but carry on enjoying the site now :-)|
|Michael Dorosh wrote on 2nd July 2015, 13:06|
|Thank you for continuing to make this valuable resource available to us.|
|jacksonkwan wrote on 10th July 2015, 21:36|
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|grumblejones wrote on 12th July 2015, 21:48|
|I can only second what others have said. Your site is a wonderful resource!|
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|Sorry about that... I moved houses and knew there'd be a lapse in internet availability, but that was more problematic than I'd imagined. Anyway - slowly getting back to normal - there'll be some additional outages over the next day or so as my line speed is being upgraded - but hopefully that will see us back to normal again. |
Sorry if I haven't been able to respond to any requests over the last few weeks, I have a little more time now - but I'm still in the boxes everywhere stage of house moves, so it might be a week or so before things really settle down.
Thanks for your patience!
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|Scenario of the Month: August|
|The Roadblock||Entering from one hex is old school...
Great fighting as the Germans can't bring all units to bear on the Americans.
I took my Tanks and bypassed Board 24 and met the Reinforcements coming on....Allowing the Reinforcements to enter the town is Death to the Germans.
|The Riley Shuffle||Germans won easily, due to my 8-0 going out into the field with a panzershrek and blowing up a bunch of American AFVs. This is very tough for the Americans. Very little time, and they have almost no infantry!||jonkay|
|Bridge to Nowhere||This was a scenario the swayed back and forward between us. I got the best of it to begin with, making it very hard for the Italians to cross the bridge.
Eric managed to cross the fords and put pressure on the flank, which bogged down for both sides. Eventually the Italian firepower began to tell near the bridge, and the brittle ELR of the Russians resulted in a lot of broken conscripts.
The time came to throw the tank at the bridge, but after surviving about a dozen shots, it inevitably fell to the Italian ATRs. With that went the chances of the Russians.
A great scenario that I would play at any time as either side.||King Billy|
|Playtesting PTO 005||jacksonkwan|
|Trouble At Mile Post 27||Played as part of the 3 part CG||jacksonkwan|
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|This site is fantastic. Thanks to you I'm discovering I have scenarios in old wargaming magazines that I didn't even know about. Kudos! Mark H.|
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