homepage
  • Your recently viewed scenarios
    • Battalion for Special Missions
      Jobbo_Fett played the scenario
      Grebbe End
      Kydder played the scenario
      Infatuate II
      johnnebauer played the scenario
      Crossfire
      dsoukup played the scenario
      Orange Blossom Disaster
      lechiquier94 played the scenario
      Orange Blossom Disaster
      Serge played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Hide & Seek WTO (id:#56333)
Avalon Hill (AH:ASL Annual `95 Winter ID: A 77)   [next]   [previous]
Prior Publication: SL 45, ATL 92
See Also: Hide & Seek by Fanatic Enterprises Bandengebiet Hide & Seek by Grumble Jones
Near Saint Come-du-Mont, France 1944-06-07 (63 others)
12: Confusion Reigns (ASL 2 - Paratrooper (2nd Edition))
16: No Better Spot to Die (ASL 2 - Paratrooper (2nd Edition))
27: The Liberation of Tulle (ASL 4 - Partisan!)
103: A Day By the Shore (ASL 5a - For King and Country)
A 47: White Tigers (AH:ASL Annual `92)
G22: A Day By the Shore (AH:The General # 29.4)
G42: The Youth's First Blood (AH:The General # 31.6)
S01: Retaking Vierville (ASL Starter Kit #1)
NEWS11: The Port-Filliolet Crossroad (ASL News # 6)
ABS-4: No Better Place To Die... (Airborne Stand!)
AA 4: A Better Spot Than This (All American I: Kellam's Bridge)
AA 14: North Rampart - Fire! (All American II: Timmes' Orchard)
AA 23: Lost Battalions (All American III: Shanley's Hill)
AAGG3: Historical The Port-Filliolet Crossroad (All American: Gamers Guide)
CH 1: Authie: The Death of Company C (Critical Hit # 1)
CH148: Trapped at Authie (Reissue) (Critical Hit # 6.4)
EP11: The Port-Filliolet Crossroad (Euro-Pack III - Late War `44-45)
PdH 5: Rangers Relief (Pointe Du Hoc)
BTB2: Merely Hanging On (Beyond the Beachhead)
O82.1: Armor Leader: Normandy CG (On All Fronts # 82)
PJ7.1: Mines! (OAF Playtester's Journal # 7)
JDJ 1.1: Retaking Vierville (Coastal Fortress)
SB 1: You Want to Save Private Ryan? (Internet)
#9: Le Mesnil Strongpoint (To Battle By Air 2)
#4: Dead Man's Corner (To Battle By Air 1)
AP30: Not Apt to Drag Feet (ASL Action Pack # 4 Normandy 1944)
RPT24: Farmyard Affray (Rally Point # 3)
BtB 2: Merely Hanging On (Beyond the Beachhead 2)
SP170: Halfhearted Hiwis (Schwerpunkt #15)
ESG #53: "Mad Mike's" Part Two (Dezign Pak 5)
MLR08: Prelude to Disaster (Elite Canadians)
MLR09: Overrun (Elite Canadians)
BOB # 6: Sink's Orders (BoB - Normandy)
BOB # 7: Tense Moments (BoB - Normandy)
159: White Tigers (ASL 13 - Rising Sun)
BAA 7: Tip Of The Spear (The Battle for the Abbaye des Ardennes)
KB II 4: No Better Place to Die... (All American I: Kellam’s Bridge (2nd Ed.))
CH1: Authie: The Death of Company C (Critical Hit Retro Magazine 1)
12: Confusion Reigns (ASL 3a - Yanks (2nd Edition))
16: No Better Spot to Die (ASL 3a - Yanks (2nd Edition))
RPT115: Halfhearted Hiwis (Rally Point #12)
S16-16: Pointmen of Authie (Sweet 16 4-Pack 4)
27: The Liberation of Tulle (ASL 12 - Armies of Oblivion (2nd Edition))
PEB #1: Along The Way (Port-en-Bessin)
PEB #2: Confused Street Fight (Port-en-Bessin)
PEB #3: Clear Them Out: WN 57 (Port-en-Bessin)
PEB #4: B Troop Arrives (Port-en-Bessin)
PEB #5: Zig Zag 1 (Port-en-Bessin)
PEB #6: DSO Riposte (Port-en-Bessin)
PEB #7: Stutzpunkt Port-en-Bessin (Port-en-Bessin)
PdH #5: Stars and Stripes Forever (Pointe Du Hoc: Retro Bar Gunner Edition)
#8: Raff's Rush (Utah Beach)
159: White Tigers (ASL 13 - Rising Sun (2021))
Round 2: Prelude to Disaster (ANZACon 2005)
CH 1: Authie: The Death of Company C (Critical Hit #1 2022 Reprint)
SM10: Not Apt to Drag Feet (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM07: One-Man Wrecking Machine (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM08: Without Thought of Numbers (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM09: Confusion Reigns (HASL 12 - Drop Zone: Sainte-Mère-Église)
SM CG II: Liberation Road (HASL 12 - Drop Zone: Sainte-Mère-Église)
ASLN11: The Port-Filliolet Crossroad (Critical Hit #8.1)
VB15: One-Man Wrecking Machine (Volfoni Brothers Scenarios)
FT75: Unexpected Fire (From The Cellar Pack #13)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
50%

Overview:

After their initial drop into the bocage country behind the invasion beaches, the 2nd Battalion of the 501st Parachute Regiment discovered that their regiment objective of St. Come-du-Mont would not fall as easily as expected. The village was defended by a surprisingly large enemy force from the 91st AirLanding Division, including a strong garrison occupying a large farm to the northeast at Les Droneries. There, the hedgerows proved a natural boon to the Germans, who extracted a fearful price for any advance. Requesting tank support from the beaches, the 2nd Battalion renewed the attack.
Attacker: American (Companies D and E, 2nd Battalion, 501st PIR)
Defender: German (Battalion 3, Panzergrenadier Regiment 1058)  
10 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:12.0
AFVs: A:3
M4A3 x 3

AFVs: D:0
Guns: A:0
M19 60mm Mortar
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All hedges and walls are Bocage, Wood Buildings, Ov6. A: NQ in effect for Americans.
Map Board(s):
6 14 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country6
ASL 5a - For King and Country14
Overlays: G5 O2 O5 OG4 Wd3 Wd5
Errata (source)
Rotate board 14 180°.MMP
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-10-24(A) Kevin Duval vs Dwayne DuvalD German winAmericans could not keep an unbroken unit together long enough to form up an attack. Failed to penetrate through Bocage toward multi-hex building.
2018-01-26(D) Juan Garrido vs Jorbetbal German winHeavy fighting for the first VC house. US surrenders on turn 5 after bad dice and heavy losses.
2003-07-29(A) Vic Lauterbach vs JM American winFrom old ASLAP notes - interesting twist on bocage with special passage rule. All three AFVs lost, but long scenario gave GIs enough time to take a second building despite heavy losses.
(D) Jim Thompson vs Vince Lewonski American win[Imported from ROAR]
View all or balance report
ActionDate
Kydder Added a playing2023-10-25 15:31:53
Kydder Rated the scenario2023-10-25 15:29:04
hoxson1 Modified the Theatre2021-02-24 19:56:44
dieneuner25 Added a playing2021-01-24 16:30:33
hoxson1 Modified the misc. rules2019-10-29 17:47:22
FileDescriptionUserViews
(usa-germ2.png)Imagehoxson11127
(us run bocage.png)Imagehoxson1931
Board 14 flipped as per Errata (A77 Hide & Seek.png)Map Imagehipsu1289
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not found

Images

 
Statistics:
Avg Rating: 5.67Votes: 6
Views: 6847
To-Play list count: 1
Estimated Play time: 6.8 hours
Recorded Games: 4
Archive recorded plays:
American2
German2
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.