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Forth Bridge WTO (id:#56391)
Multi-Man Publishing (Backblast # 2 ID: BB14)
(Revision: AH: The General #31-3 G37)
See Also: Forth Bridge by Avalon Hill
Fuhrberg, Germany 1945-04-11 (29 others)
J 15: Turning Off the Spigot (ASL Journal # 2)
J 64: American Tragedy (ASL Journal # 3)
G37: Forth Bridge (AH:The General # 31.3)
OBS4: Seizing the Ridge (Ordeal Before Shuri)
OBS5: The Japs Counter-Attack! (Ordeal Before Shuri)
PBP 9: Last Roundup (Paddington Bears '96 Pack)
TEF1-2: The Last Waltz (Total Eastern Front Pack I)
TEF1-3: Panzers in the Park (Total Eastern Front Pack I)
TOT 19: Liebe Elfriede (Time on Target # 2)
TOT 20: Threat to the Bridgehead (Time on Target # 2)
TOT 21: Tony - Take the Bridge - Out! (Time on Target # 2)
TOT 22: Rock of Resistance (Time on Target # 2)
TOT 23: This Close to the Sharp End (Time on Target # 2)
TOT 43: Jagdtiger, Jagdtiger (Time on Target # 3)
FT 13: Cabanes Vieilles (Franc-Tireur #5)
FT 14: Les Mille Fourches (Franc-Tireur #5)
FT169: Daring Parafroggers (From The Cellar Pack #6)
: Monster Mash (ConTrary `89)
FT108: The Damned Die Hard (From The Cellar Pack #3)
RPT130: Stumbling Through the Steigerwald (Rally Point #13)
S16-9: Erfurt Mop-Up (Sweet 16 4-Pack 3)
T-TERROR #2: A Park in Vienna (Teutonic Terror 1)
#8: Welch Return (Across the Aller)
#9: Left Flank Failure (Across the Aller)
#10: Loss of the Seekapitan (Across the Aller)
#11: 'Hatton'...Then Steel (Across the Aller 2)
#12: Rethem Requiem (Across the Aller 2)
#2: The Last Waltz (Ostfront Pak 1)
#3: Panzers In The Park (Ostfront Pak 1)
Designer: Pat Jonke
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
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Overview:

After three days of rest and refit, the Churchills of the Scots Guards arrived from Munster and linked up with the troops of the 227th Infantry Brigade's Gordon Highlanders, with orders to advance on Celle. The Germans had taken advantage of the pause to organize their resistance and to blow all the bridges in the area. By 1300 hours, the column had negotiated on demolished bridge which had not been actively defended. Three and a half miles beyond Fuhrberg they were again held up by a blown bridge -- but this time they ran into trouble. The crossing was opposed by enemy infantry, which quickly knocked out a Churchill with a panzerschreck.
Attacker: British (2nd Gordon Highlanders and "Left Flank" Squadron, 3rd Scots Guards Battalion, and reinforcement troops with Bridgelayer from Battalion HQ)
Defender: German (Fallschirmjäger Division 7)  
9 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:12.0
AFVs: A:7 D:0
Churchill VII x 4
Churchill IV x 2
Churchill Bridgelayer

Guns: A:0
OML 2-in. Mortar x 2
D:2
7.5cm PaK 40 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Due to unstable stream banks, +3 DRM Bog Check on exiting
Map Board(s): 17 18
Overlays: St3 St1 B3 B2 Wd4 OG5
Errata (source)
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Last Played:
DateReporterOpponentResultComments
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ActionDate
hoxson1 Modified the Theatre2021-04-06 23:38:36
nebel Modified the Defender's Guns2019-03-30 17:28:50
nebel Modified the Attacker's Guns2019-03-30 17:28:50
nebel Modified the unit counts2019-03-30 17:28:50
nebel Modified the Defender2019-03-30 17:27:49
FileDescriptionUserViews
(!britgerm.png)Imagehoxson1254
Churchill Bridge Layer (churchill bridgelayer.png)Imagehoxson1324
(forth map.png)Map Imagehoxson1320
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Statistics:
Avg Rating: n/aVotes: 0
Views: 2311
To-Play list count: 1
Estimated Play time: 8.5 hours
Recorded Games: 0
Archive recorded plays:
British0
German0
Drawn:0

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All Rights Reserved Dave Ramsey.