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Armed Reconnaissance ETO (id:#58650)
On All Fronts (OAF Playtester's Journal # 5 ID: CEP 17)   [next]   [previous]
Merdorp, Belgium 1940-05-12 (27 others)
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Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

**Game ends at end of turn when an AFV with a functioning MA exits through enemy edge. At that point, high CVP wins** . . . Two days after the invasion began the Allied positions met the advancing elements of Hoepner's XVI Panzer Corps.
Attacker: German (Elements of the 3rd Panzer Division)
Defender: French (Elements of the 2nd DLM of Prioux's Cavalry Corps)  
4-99 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:16.0 D:15.0
AFVs: A:25
PzKpfw IB x 8
PzKpfw IIA x 6
PzKpfw IIID x 3
PzKpfw IVC x 2
SPW 251/1 x 3
PSW 231(6 rad) x 3
Light Truck x 3

AFVs: D:16
S35 x 5
H35 x 5
AMD 35 x 6
Medium Truck x 10
Light Truck

Guns: A:4
8cm GrW 34 x 2
3.7cm PaK 35/36 x 2
D:4
Canon AC de 47 SA mle 37 APX
Canon AC de 25 SA-L mle 34 x 2
Mortier de 81 mle 27/31

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: dr determines attacker/defender. German has Air Support. Only north hill on Bd 11 exists.
Map Board(s): 4 10 11 14
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentResultComments
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ActionDate
SRenaudin Modified the Attacker's Guns2022-08-11 07:47:48
SRenaudin Modified the unit counts2022-08-11 07:47:48
SRenaudin Modified the Defender's AFVs2022-08-05 13:20:06
SRenaudin Modified the unit counts2022-08-05 13:20:06
hoxson1 Uploaded an Image2020-03-06 00:30:04
FileDescriptionUserViews
(!germ-french.png)Imagehoxson1456
(french armor.png)Imagehoxson1284
(oaf armed recon map.png)Map Imagehoxson1281
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Statistics:
Avg Rating: n/aVotes: 0
Views: 2673
To-Play list count: 0
Estimated Play time: 130.9 hours
Recorded Games: 0
Archive recorded plays:
German0
French0
Drawn:0

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All Rights Reserved Dave Ramsey.