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The Battle of Algiers DTO (id:#63865)
(From The Cellar Pack # 9 ID: FT261)   [next]   [previous]
Prior Publication: VV37
Algiers, Algeria 1942-11-08 (24 others)
80: Play Ball (ASL 10 - Croix de Guerre)
PL C: Decision at Safi (Platoon Leader)
FE 120: Nasty Business (Oblivion Pack)
RBF-33: Brought Low in Lojev (Recon by Fire! #3)
O117.2: A Bad Start (On All Fronts #117)
3: Buying Time (ASLOK 2005 - 20th Anniversary Scenario Pack)
SP55: Batterie Du Port (Schwerpunkt # 5: Medal of Honor)
SX 4: With Friends Like These (Southern Cross Scenario Pack `96)
DB048: Erstwhile Allies (Dispatches from the Bunker #21)
VV37: La Bataille d'Alger (Vae Victis # 58)
SP143: The Battle for St. Cloud (Schwerpunkt #12)
RPT10: Slovak Salvation (Rally Point # 1)
HP36: Grudge Match (Hero PAX 4: Mediterranean Theater of Operations)
AK 38: Short of the Goal Line (Afrikakorps - AK005 Operation Torch)
AK 45: Surprise at Cap de Fedala (Afrikakorps - AK006 Combined Arms)
OA24: Buying Time (Out of the Attic #2)
OA31: With Friends Like These (Out of the Attic #2)
VV69: Espoirs ... (Vae Victis # 94)
GS12: Hell and No Water (Quickfire Challenge 2)
VV52: A Moi La Garde! (Vae Victis HS #10)
80: Play Ball (ASL 10a - Croix de Guerre)
RB#14: Back And Forth (Stalingrad Baby Bounce 1)
RPT179: Operation Terminal (Rally Point #18)
J250: Priests at St. Cloud (ASL Journal #15)
Designer: Philippe Naud
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Vichy FrenchAmerican
40.625%

Overview:

As part of Operation Torch, direct assaults on Oran’s and Algiers’ ports were planned in order to prevent sabotage. The operation aimed at Algiers, nicknamed Terminal, had been entrusted to the 3rd Battalion,135th Infantry Regiment and to sailors of the Royal Navy. These troops logically received the “Terminal Force” code name. This unit, ferried by the British destroyers Malcolm and Broke, arrived in sight of Algiers’ harbor on 8 November in the morning. Hopes of symbolic resistance were swept away by sustained fire from coastal defenses. The Malcolm fell back but the Broke managed to land her troops by 0530. Disembarked troops seized several buildings but at 0940 the destroyer was forced to weigh anchor because of sustained damage. Part of the “Terminal Force,” under Colonel Swanson’s command, chose to remain.
Attacker: Vichy French (11ème Régiment de Tirailleurs Sénégalais and armor of 5ème Régiment de Chasseurs d'Afrique)
Defender: American ("Terminal Force")  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:7.0
AFVs: A:2
AMC 29 x 2

AFVs: D:0
Guns: A:0
Canon de 37 mle 16 TR
D:0
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Woods and Brush: Lumberyards (B23.211). D: AS (A19.131)
Map Board(s):
21 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-08-01(A) Dan Best vs Kermit Mullins American win
2024-08-01(D) Kermit Mullins vs Dan Best American winAmerican defensive fire was tough on Turns 1 and 2 with many French KIA'd. By Turn 3, the French were at 7 CVP of the 10 CVP cap. Then disaster hit the Americans with the 9-1 KIA'd by the sniper and two squads with him broken. This gave the French the opening to surge through the Cemetery and cut off the routing Americans with the armored cars. But then a Close Combat casualty reduced both the American and the Vichy unit. CVP cap at 8. Then a Vichy 2-3-7 with a captured American squad was KIA'd in CC by a 6-6-6 on a snakes. CVP was at 9. Then the completion of the ongoing Melee saw the American half-squad KIA'd and the Vichy 2-3-7. With that the 10 CVP cap was hit and an American win. CVP cap might be a tad low for this scenario.
2024-04-13(A) Craig Renier vs Jack Wilson American winThe French started out strong when they broke a MMC with MMG on the opening Prep removing a critical Fire Lane. The French stormed around the American left flank. In the center and right, the French advanced slowly establishing blocking shots keeping the American forces divided. The French were able to push into the west VC building, but took casualties in the effort. On the right, the French HTs parked on the east side and began to shell the east VC building. Even though the American's were losing ground, they were able to steadily eliminate French units gaining CVPs. The French made a mistake and moved the HTs attempting VBM freezing an American unit. However, the HT was wrecked by a MMG, adding 2 more CVP. Finally, the French 2-2-8 broke twice under DFF for 2 more CVP and the American victory.
2024-04-13(D) Jack Wilson vs Craig RenierA American winAs Craig mentioned, this was a tight one that came down to a MC DR. With one turn to go, the Americans were clinging to a couple of hexes in each VC building with 2.5 SE in both. If that French crew had not succumbed to double-breaking on the American turn 4 DFPh, I believe the French would have either pushed the Amis out of both buildings or eliminated enough SE to get the win. In the end, the dice were kind to the Americans.
2024-04-10(D) Mark Thompson vs Jeff Taylor (Vichy French) American winThe Americans elected to defend only the North Victory Building (surrounded mostly by OG), placing the bulk of their forces there, with a 7-0/MMG/667/3-4-6 stack in G5 and a spotted mortar in the street, and only dummies in the South Victory Building (with a covered approach through the cemetery). The ruse worked, with the Vichy Schwerpunkt concentrating on the South Building, with an approach through the cemetery. However, they were decimated crossing the street by a Fire Lane from the MMG in G5, and reached their CVP cap in Turn 2. G5 IMHO is the key to game, and the French must place Prep or Op Fire on this hex to clear out the South Building.
2023-07-31(D) Richard Jenulis vs Dennis Hess American winFrench reached the CVP limit on the end of turn 3.
2023-06-22(D) Andy Bagley vs American winThings started badly for the Americans with some good Vichy shooting including a CH quickly clearing me out of the more northerly victory building. But fortunes shifted when the Vichy halftracks took an aggressive approach: one was eliminated by CC reaction fire trying to VBM the big building, the other fell to a close-range MG shot. Add to that the Vichy flanking movement through the graveyard being repulsed with all squads broken, and my opponent conceded on Turn 4.
2022-11-10(A) Jeff B vs Magnus Rimvall Vichy French win3.5 hrsUpon first glance I thought this would be almost impossible for the Americans, but when I realized the French setup one road more westerly than I thought and that the HTs didn't enter until Turn 3 I changed my tune. There were a lot of opp fire markers as my HS teams probed the front lines. The majority of my force would hit the northern building first. I missed my chance of eliminating an American squad when I was able to infiltrate one HS into the building, but my shots proved ineffective, allowing him to get away with my own HS taken prisoner. By the end of Turn 2 though I had the building completely in hand. Turn 3 saw me bring on the HTs and attempt to freeze the Americans holed up in G5, but they knocked it out with their MMG. The good news for me was that it was burning, allowing me to close in rather safely. They were ousted at the bottom of the turn trying to extricate themselves. I still had some outlying Americans that were trapped on the northern side of the "H" road to pester me, but it didn't stop me from kicking off my assault on the last building on Turn 4. I was able to get a toehold in the building and make some inroads in the cemetery, while my two kill stacks situated themselves to blast anybody showing their faces at the windows. A fire spreading from the wreck to the building made me stuff in a few too many men into one hex for me to feel comfortable, but I weathered the storm. After surviving a low odds BAZ shot on the bottom of the turn, I was able to break 2/3 of the outliers, and the remaining squad was broken my following PFPh. This gave me one turn to concentrate everything I had on the last building. Considering 3.5 squads were still holed up here it would be challenging. The SSR forcing capture attempts by the French in CC was extremely prohibitive, and quite stupid frankly when their adversaries didn't offer the same courtesy, but it was what it was. I probably would've come up short had my sniper not went off and brained the 9-1, taking down 1.5 squads with him in the process. Even still I had to survive multiple 12FP shots to get within range, and then have to survive the CCs. Magnus was lucky in rallying back one of the broken squads with a "4," so we would be fighting until the end. When I was able to knock him down to 2.5 GO squads he conceded, even though he had a theoretical chance of hitting the 10CVP cap had we resolved the two existing melees. A dicey little scenario that is certainly nothing special.
2022-04-08(A) Michal Sedlacko vs Tim Hundsdorfer American win[Imported from ROAR]
2020-10-10(D) Andy Goldin vs John Knowles Vichy French winv-ASLOK2020
I had some hot dice on my fire attacks on the French as John made his opening moves. Unfortunately I malf'd my machine gun which protected one of the victory buildings, and a sniper attack pinned the squad covering my flank. This allowed John to get around behind me and encircle the last VP building. The halftracks drove up to administer the coup-de-grace. The handful of MMCs I had remaining, which had already been pushed out of the other victory building, couldn't get there to help, and it was game over. For all the hot dice I had initially, I was able to rack up only 3 CVP while John scored 7 CVP on me. The American challenge here is to figure out what to defend and somehow prevent encirclement of the victory building(s).
2020-10-09(A) David Garvin vs Maurizio Grassi American winWhat a match. This came to the final DR. As I was about to go into the 2nd building to enter into CC to reduce the number of GO squads, Maurizio shot at me and ended up triggering a Morale Check. Naturally I hit his SAN and that sniper ended up hitting my 8-1, wounding him (wound severity killed him) and then my squads (a) pinned and (b) went berserk on the LLMC.

What a game. What a match!

For v-ASLOK 2020
2020-01-11(A) Paolo Cariolato vs Davide Galloni Vichy French winThis scenario is a good example of the superiority of manouver against firepower. The americans were defeated in 2 turns, with multiple encirclement and good movement and positioning there were more prisoners than GO squads.
2020-01-11(A) Paolo Cariolato vs Davide Galloni Vichy French winDavide wanted to try again after the defeat of the first game, and he applied the lessons learned, Vichy won but it happened at the last turn and it was a fought over scenario.
2020-01-11(D) davide galloni vs Paolo Cariolato Vichy French win
2020-01-11(D) davide galloni vs Paolo Cariolato Vichy French winsbagliato il piazzamento. rigiocato dopo analisi insieme a Cariolato
2019-06-01(D) Lionel Colin vs Manu Batisse American win
View all or balance report
ActionDate
Hutch Modified the Unit Elements2025-09-18 12:42:47
Hutch Modified the Unit Elements2025-09-17 22:57:29
Hutch Modified the misc. rules2025-09-17 22:56:44
Hutch Modified the Attacker's Guns2025-09-17 22:55:44
Hutch Modified the Defender's Guns2025-09-17 22:55:44
FileDescriptionUserViews
Game Over! (Algiers-end.jpg)After Action ReportAgoldin1271
(vichy-usa.png)Imagehoxson11343
(AMC 29.png)Imagehoxson11028
(battle algiers map.png)Map Imagehoxson11356
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Statistics:
Avg Rating: 6.53Votes: 17
Views: 5844
To-Play list count: 2
Estimated Play time: 2.7 hours
Recorded Games: 13
Archive recorded plays:
Vichy French5
American8
Drawn:0

ROAR Data: (as of today)
The Battle of Algiers [Confirmed]
[A] Vichy 8
[D] American 11
All Rights Reserved. (c)2022 Dave Ramsey.