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Holding The Line ETO (id:#65179)
(Blitzkrieg in the West - Central Campaign ID: BWC-9)
See Also: Holding the Line by Lone Canuck Publishing
Liege, Belgium 1940-05-11 (30 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J 40: Might Makes Right (ASL Journal # 3)
J 41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
G1b: Paper Line (Internet)
VHN6: Battling for Belgium (Critical Hit # 7.1)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
VV15: Piege a Marche (Vae Victis # 20)
V 3: Assault on a Queen (View From the Trenches # 7)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
SP207: Resiste et Mords (Schwerpunkt #18)
ESG97: Foot in the Door (Dezign Pak 8)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a Croix de Guerre)
BWC-7: The Maastricht Bridges (Blitzkrieg in the West - Central Campaign)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBelgian
100%

Overview:

Throughout the day, the German spearhead poured out of the Maastricht bottleneck and headed southwest. The Belgian III Corps had withdrawn from the Liège fortifications to avoid being encircled. One regiment, the Régiment de Forteresse de Liège, stayed behind to hold the line and disrupt the German advance.
Attacker: German (4 Panzer Division)
Defender: Belgian (Regiment de Forteresse de Liege)  
7 turns
    Players: 2     OBA: Belgian     Night: No
Unit Counts:
Squads: A:11.0 D:8.0
AFVs: A:0 D:0
Guns: A:4 D:1

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable OoB choices
Map Board(s): 41 66
Overlays: P1
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-09-29(D) Gordon Jupp vs Derek Cox German winOur playing (as part of the campaign) was close until the last turn, A pill box dished out a lot of damage and stalled one flank of the German attack but they were able to cross the river on the other and superior numbers told. Still it was another interesting scenario.
2020-08-30(A) Dave Mareske vs Dan Best German winI had the Germans in this one and I took all my forces up board 66 confronting only one pillbox which I was able to smoke. Even so, it was a tough one to crack, but when it did the flood gates opened and the Germans poured through. I think Dan had a pretty good defense, but I had a couple of well-timed critical hits which took out one of his flanks. These scenarios have been tough on the Belgians.
2020-08-30(D) Dan Best vs Dave Mareske German win
2020-08-20(D) Indy Lagu vs Rob Oler German winAnother Lone Canuck offering with variable OB.

I would love to hear others' experience with this one.
As the Belgians, I simply could not figure out a good defence.
The Germans do not have an overwhelming majority of numbers
(it's about 2-1), but they do have lots of firepower.

Belgians start with 7 squads + 2 crews and only one (!) leader, and
have to defend a front of 20 hexes (two board widths). They
obviously cannot. To be fair, they get another leader as part of
their additional group. 1/2 of the time, the leader comes with a
field phone and is a spotter for OBA or an off board gun. In either
case, he's not going to be in much help running around and rallying
Belgian brokies.

Perhaps due to my setup, the Belgians really didn't have much of
a chance in this one. The Germans received three PzIIA. The
Belgian AT assets are MG and harsh language.

We might switch sides and play this again...if Rob thinks he can
find a suitable defence.

Give it a try, as I would really like to hear others people's
thoughts.
View all
ActionDate
von_meyer Added a playing2020-10-17 07:06:46
Danno Added a playing2020-08-30 22:15:35
dmareske Added a playing2020-08-30 21:28:18
Indy Lagu Added a playing2020-08-21 17:27:44
hoxson1 Modified the misc. rules2020-07-21 19:09:17
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Statistics:
Avg Rating: 6.50Votes: 4
Views: 0
To-Play list count: 0
Estimated Play time: 4.3 hours
Recorded Games: 3
Archive recorded plays:
German3
Belgian0
Drawn:0

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All Rights Reserved Dave Ramsey.