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Moment of Truth ETO (id:#66364)
(ASL Journal #13 ID: J210)   [next]   [previous]
Biely Potok, Slovakia 1944-09-20 (50 others)
25: Gavin's Gamble (ASL 3 - Yanks)
ABtF07: Among the Bravest (HASL 6 - A Bridge Too Far)
ABtF08: God Save the King! (HASL 6 - A Bridge Too Far)
U04: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
CH 51: The Sonnenburg Hotel (Critical Hit # 3.1)
Z23: Setting the Woods on Fire (Rout Report # 5.2)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
GSTK 2: House G (God Save the King)
GSTK 6: Block by Bloody Block (God Save the King)
RBF 8: Germeter by Meter (Recon by Fire! #1)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO04: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack # 7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
YASL#7: Making a Break for It (Nor'easter XX)
25: Gavin's Gamble (ASL 3a - Yanks (2nd Edition))
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
292: Four Stars of Valor (ASL 16 - Twilight of the Reich)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Slovakian
27.027027027027%

Overview:

On 5 September, as the Slovak uprising against the Nazi occupation was gaining momentum, Jan Golian -- a hardened veteran of the French Foreign Legion -- became the commander of all rebel forces in Slovakia. The Slovak defensive stand at Strecno Gorge had a bracing effect on his troops' morale, despite a failed counterattack by the 6th Infantry Regiment. Golian consolidated their remaining strength on the high ground around the important rail center of Biely Potok. The only fresh German unit in position was a motley kampfgruppe led by SS-Sturmbannfuhrer Ernst Shafer. With no armor and very little artillery support, Shafer was given the mission of seizing the high ground and eliminating the Slovak threat.
Attacker: German (SS) (Kampfgruppe Shafer)
Defender: Slovakian (6th Infantry Regiment)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:10.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:2
100mm M14/19 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: M14/19 ART may not use HIP, can setup Emplaced
Map Board(s):
5a Show/hide map dependencies
PublicationBoard
ASL Action Pack # 8 Roads Through Rome5a
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-04-27(A) Kermit Mullins vs Dave Mareske German (SS) winA very hard fight against my buddy Dave Mareske. Dave bloodied my grenadiers as they came on board with a few breaks. But into Turns 2 and 3, he would MALF both Guns. On Turn 4, he attempted to fix one and "6"d it. This left my battered Germans with only a single gun to focus on and we sent everybody to get it. Dave's resilient Slovaks pasted my guys with a Snakes on -3 shot with the HMG on my 9-1 and a 4-6-8. That really hurt and I was down to fumes as a single 4-6-7 and 7-0 went into CC with a Pinned 8-0 and 2-2-8. Melee was the result, but as they were not good order, that was game and an improbable German victory. But in truth, bad dice that plagued Dave early really contributed to my ability to get the victory conditions. Fun scenario....but again will be hard for the German player as the stats to the right clearly show.
2024-04-26(D) Dave Mareske vs Kermit Mullins German (SS) win
2023-12-02(A) Tuomo Lukkari vs Antti Westerlund Slovakian win[Imported from ROAR]
2023-10-06(D) John Garlic vs Mike Zeimentz German (SS) win[Imported from ROAR]
2023-09-30(D) Dan Best vs Dave Mareske German (SS) win
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ActionDate
hoxson1 Linked the scenario to ROAR2024-12-18 19:57:08
A15.4er Added a playing2024-06-03 00:24:54
Larry Added a playing2024-05-27 11:10:39
dmareske Added a playing2024-04-30 15:52:18
grumblejones Added a playing2024-04-27 18:45:33
FileDescriptionUserViews
(J210 Moment of Truth.vsav)VASL Setupmikegrogan436593
(slovak troops.png)Imagehoxson1547
(ss-slovak new.png)Imagehoxson1541
(moment of truth map.png)Map Imagehoxson1576
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Statistics:
Avg Rating: 5.61Votes: 18
Views: 0
To-Play list count: 0
Estimated Play time: 3.5 hours
Recorded Games: 16
Archive recorded plays:
German (SS)3
Slovakian13
Drawn:0

ROAR Data: (as of today)
Moment of Truth [Confirmed]
[A] German 7
[D] Slovak 14
All Rights Reserved. (c)2022 Dave Ramsey.