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Bloody Burgberg WTO (id:#67196)
(ASL Journal #16 ID: WC01)   [next]   [previous]
Hill 400, Hürtgen Forest, Germany 1944-12-06 (13 others)
DASL A02: Last Act in Lorraine (AH:ASL Annual `89)
J21: Scobie Preserves (ASL Journal # 2)
G02: Last Act in Lorraine (AH:The General # 23.6)
ASLUG 5: Shootout at Singling (ASLUG # 3)
RPII 7: In the Samurai Tradition (Rout Pak II)
X 6: In the Samurai Tradition (Rout Report # 2)
WG2.1: Swing on Singling (Wargamer # 2.01)
ATL 92.5: Shootout At Singling (ASL Digest # 3.02)
SG01: Abrams' Charge (Operations Special Issue #1)
SG02: Fitzgerald's Fire (Operations Special Issue #1)
SG CG I: A Pleasant Diversion (Operations Special Issue #1)
BFP-57: Last Drop (BFP 3: Blood and Jungle)
SP282: Then Came the Inferno (Schwerpunkt #24)
Designer: Michael Koch
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
76.923076923077%

Overview:

The heights of the Burgberg ("Castle Hill") loomed over the battle for the Hurtgen Forest, already one of the bloodiest engagements the Americans had experienced since landing in Normandy. German possession of the hill threatened the right flank of the U.S. 8th Infantry Division, advancing toward the Roer River. Called "Hill 400" by the Americans, the Burgberg dominated the town of Bergstein, where U.S. infantry and armor were concentrating in preparation for their next bound forward. Securing the Burgberg was essential for flank security. The Germans had constructed extensive bunker systems on the hill as part of the formidable West Wall. German grenadier regiment staff, including elements of Infanterie-Division 89 and Volksgrenadier-Division 272, were temporarily stationed there. On 6 December, elements of the 2nd Ranger Battalion were assigned to take the hill.
Attacker: American (2nd Ranger Battalion)
Defender: German (272nd Volksgrenadier-Division and 59. Infanterie-Division)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:10.0
AFVs: A:0
AFVs: D:0
Guns: A:0
M2 60mm Mortar
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: HtH (J2.31), D: PB (B30)
Map Board(s):
39 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun39
ASL 13 - Rising Sun (2021)39
ASL 9 - Gung Ho!39
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-02-07(A) Robert Modarelli vs Brent Morris American winConcur this one is very difficult for the Germans. My opponent set up a strong position and defended it skillfully, but there are just so many Americans with so much firepower and so much time. Moving through the tough terrain is a slog, but I was able to maneuver around the bunker CAs and surround the position, taking one bunker and achieving 2 VCs (CVP cap and majority of squads at Lvl 4) by end of turn 5. German options are limited and pretty much over once they have set up. With the terrain and US ability to attack from multiple directions, they don't have much ability to react/reposition to American attack as it develops. German balance might help a bit but likely wouldn't tip this past 75% US, in my opinion.
2026-01-25(D) Will Willow vs Randy Shurtz American winDog
2026-01-15(D) Eric Partizan Eric vs Jean Lasnier American winVery pro US. One turn too long.
2025-12-21(A) Jason Nichols vs Hugh Harvey German winI played the Americans but couldn’t bring my superior firepower to bear due to constant MC losses. SSR 3 allows for the first American MMC that passes a MC to create a hero. No hero was created until turn 3. Unable to deploy smoke due to mortar H/S being broken from turn 1 to turn 4. Moving adjacent to the entrenched and bunkered defenders was suicide. I probably just didn’t play the game as was required but Hugh’s defence was well setup and took a toll on the attackers that made it difficult to launch a co-ordinated attack, instead, attacks were made piecemeal which allowed the defenders to concentrate on my isolated attacks. A hard slog moving uphill in woods.
2025-12-02(A) rene cote vs mrosberg American win
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ActionDate
RMod Added a playing2026-02-09 22:11:59
RMod Rated the scenario2026-02-09 20:34:39
wwillow Added a playing2026-01-25 18:11:58
Bongiovanni Added a playing2026-01-15 06:22:14
Nicho11 Added a playing2026-01-04 22:37:20
FileDescriptionUserViews
WC1 Setup File 671B8 (WC1 Setup File.vsav)VASL SetupBongiovanni326
(usa-german.png)ImageHutch378
(Board 39 Half.jpg)Map ImageHutch371
DescriptionUploaded by
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Statistics:
Avg Rating: 4.44Votes: 9
Views: 0
To-Play list count: 1
Estimated Play time: 3.4 hours
Recorded Games: 8
Archive recorded plays:
American7
German1
Drawn:0

ROAR Data: (as of today)
Bloody Burgberg
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[A] American 3
[D] German 2
All Rights Reserved. (c)2022 Dave Ramsey.