homepage
  • Your recently viewed scenarios
    • Panthers under the Tree
      grumblejones played the scenario
      Wildcat Strike
      slunts played the scenario
      Osasto Björkman
      Danno played the scenario
      Osasto Björkman
      grumblejones played the scenario
      Hill 253.5
      Tigernaut played the scenario
      Von Arnim Unloads
      lt_steiner played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Tournaments
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Kukri and Bayonet MTO (id:#67423)
(Schwerpunkt #26 ID: SP312)   [next]   [previous]
Medicina, Italy 1945-04-16 (25 others)
AP09: Red Storm (ASL Action Pack # 2)
BB06: Shattering the Line (Backblast # 1)
OA15: Shattering the Line (Out of the Attic)
MLR 4: Sneek Attack (Maple Leaf Route # 2.1)
OAF1: "Smasher Karl" Weidling (OAF Pack 1)
MLR 4: Sneek Attack (Canada at War)
O50.1: Smasher Karl (On All Fronts # 50)
SP37: Last Stand at Iserlon (Schwerpunkt # 4)
SP92: Seelow Seesaw (Schwerpunkt # 8)
TAC30: Yae Dake (Tactiques # 3)
MLR 4: Sneek Attack (View From the Trenches # 33)
Round 5: Red Gust (ANZACon 2000)
Round 3: Hell Keep (SAGA 1996)
CH 181: Thunder at Seelow (Critical Hit # 7.3)
UT1: A Bright Idea (Uppsala Tournament 89/90)
RetroPak#1: Crossing the Oder Bruch (Retro Pak I)
J143: Circle of Doom (ASL Journal # 9)
FrF59: Capital Punishment (Friendly Fire Pack 7)
MLR04: Sneek Attack (Elite Canadians)
FrF83: Phantom Army (Friendly Fire Pack 10)
GJ076: Kapitulieren...Nein! (Grumble Jones)
Berlin I #17: Thunder At Seelow (Berlin Final Days)
BoF22: Capital Punishment (Best of Friends 2)
CTASL 2: Attack Of The Manchurian Candidates (Opening Assault)
SP299: Ride Gurkha Ride (Schwerpunkt #25)
Designer: Evan E. Sherry
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Company A, 2/6th Gurkha Rifles had cleared the road from Madona Del Silvero and arrived on the edge of Medicina around 1715 hours. Company A immediately set about probing the German defenses. Brigadier Barker pulled up to Lieutenant Colonel "Freckles'' Tilney' s tank and told him the enemy's resolve was weakening and to get cracking on the town right away. Major "Bodge" Brown came up on the radio net and told C Troop "let's show them a good old cavalry charge, fingers out and follow me." The tanks moved down Via Saffi toward the heart of Medicina. Generalmajor Heinrich Trettner's Fallschimjägers were waiting for them and determined to hold the town. They had ample supplies of Panzerfausts and Panzerschrecks along with Semovante 105/25s. Medicina is a medieval town with narrow streets that made it difficult to maneuver tanks or properly unlimber the 88mm guns. The Gurkhas dismounted from their Kangaroos and then mercilessly attacked room-by-room with their kukris, bayonets and grenades.
Attacker: Australian/British ((Australian) A Company. 2/6th Gurka Rifles and 43rd Gurka Lorried Infantry Brigade with (British) C Squadron, 14th/20th King's Hussars)
Defender: German (Fallschirmjäger Regiment 10, Fallschirmjäger FlaK Bataillon 4, Fallschirmjäger Division 4 with Fallschirm-Sturmgeschütz-Brigade XI)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:11.0
AFVs: A:6
Sherman V(a) x 3
Sherman VC(a)
Ram Kangaroo(a) x 2

AFVs: D:3
StuG 105/25(i) x 2
SdKfz 6/2

Guns: A:0
OML 2-in. Mortar x 2
D:1
8.8cm FlaK 18

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Gurkhas (A25.43 and H1.24), D: Elite (C8.2)
Map Board(s):
51 18a Show/hide map dependencies
PublicationBoard
ASL 12 - Armies of Oblivion51
ASL 12 - Armies of Oblivion (2nd Edition)51
ASL 16 - Twilight of the Reich18a
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Linked the scenario to ROAR2026-10-08 22:25:09
Hutch Modified the overlays2026-09-15 18:46:28
Hutch Modified the overview2026-09-15 18:42:16
Hutch Uploaded an Image2026-09-15 16:04:22
Hutch Modified the Defender2026-09-15 16:02:39
FileDescriptionUserViews
(gurkha british-german.png)ImageHutch145
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

No Map available yet! Please create one, or upload a map image file...

Location

Not Logged in

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 6.5 hours
Recorded Games: 0
Archive recorded plays:
Australian/British0
German0
Drawn:0

ROAR Data: (as of today)
Kukri and Bayonet [Confirmed]
[A] Gurkha 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.