The Rock
Scenario balance report
Games with no balance used/recorded: 93 (16 on the archive and 77 on ROAR)
Attacker wins (Japanese): 45
Defender wins (American (USMC)): 48
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1071 | 1087 | 48% | 2020-03-01 | Lost |
| 1051 | 952 | 64% | 2018-06-13 | Won |
| 1055 | 1123 | 40% | 2017-05-30 | Lost |
| 1046 | 997 | 57% | 2017-05-08 | Won |
| 918 | 1086 | 28% | 2016-10-04 | Lost |
| 991 | 948 | 56% | 2015-05-14 | Lost |
| 1019 | 1053 | 45% | 2015-03-28 | Won |
| 1120 | 1108 | 52% | 2014-07-24 | Lost |
| 1111 | 1159 | 43% | 2007-07-12 | Lost |
| 733 | 1140 | 9% | 2001-05-15 | Lost |
| 1184 | 1118 | 59% | 1995-07-23 | Won |
| 1084 | 1000 | 62% | | Lost |
| 1084 | 1096 | 48% | | Lost |
| 1096 | 1084 | 52% | | Lost |
| 1084 | 1118 | 45% | | Won |
| 1084 | 1064 | 53% | | Won |
Attacking (6 wins) average ELOs: 1045.7 vs 1070.8 has a 46.39% of winning (if the scenario was perfectly balanced).