Rikusentai
Scenario balance report
Games with no balance used/recorded: 45 (8 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 22
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1088 | 1088 | 50% | 2020-01-19 | Won |
| 1060 | 919 | 69% | 2016-02-21 | Won |
| 1228 | 870 | 89% | 2014-08-07 | Lost |
| 939 | 962 | 47% | 2013-11-17 | Won |
| 1163 | 1105 | 58% | 2009-03-07 | Won |
| 1151 | 1187 | 45% | 2002-10-12 | Won |
| 1051 | 942 | 65% | 2000-10-01 | Lost |
| 1002 | 900 | 64% | 1988-01-01 | Won |
Attacking (6 wins) average ELOs: 1085.3 vs 996.6 has a 62.48% of winning (if the scenario was perfectly balanced).