Rikusentai
Scenario balance report
Games with no balance used/recorded: 45 (8 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 22
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1087 | 1087 | 50% | 2020-01-19 | Won |
1070 | 922 | 70% | 2016-02-21 | Won |
1228 | 870 | 89% | 2014-08-07 | Lost |
939 | 953 | 48% | 2013-11-17 | Won |
1127 | 1105 | 53% | 2009-03-07 | Won |
1136 | 1189 | 42% | 2002-10-12 | Won |
1051 | 942 | 65% | 2000-10-01 | Lost |
1028 | 900 | 68% | 1988-01-01 | Won |
Attacking (6 wins) average ELOs: 1083.3 vs 996 has a 62.3% of winning (if the scenario was perfectly balanced).