The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 48 (12 on the archive and 36 on ROAR)
Attacker wins (Japanese): 28
Defender wins (Chinese): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1021 | 1023 | 50% | 2024-01-18 | Lost |
1107 | 1113 | 49% | 2023-09-12 | Lost |
1049 | 1015 | 55% | 2021-11-20 | Won |
943 | 959 | 48% | 2019-06-15 | Won |
1088 | 1088 | 50% | 2012-04-15 | Won |
843 | 938 | 37% | 2011-06-04 | Lost |
938 | 1029 | 37% | 2011-04-29 | Lost |
957 | 951 | 51% | 2009-07-31 | Won |
929 | 929 | 50% | 2003-07-14 | Lost |
1116 | 1041 | 61% | 2000-10-28 | Lost |
1248 | 1092 | 71% | 1999-10-08 | Won |
1116 | 1036 | 61% | 1988-01-01 | Lost |
Attacking (5 wins) average ELOs: 1029.6 vs 1017.8 has a 51.69% of winning (if the scenario was perfectly balanced).