Chapei Chockblock
Scenario balance report
Games with no balance used/recorded: 60 (12 on the archive and 48 on ROAR)
Attacker wins (Japanese): 26
Defender wins (Chinese): 33
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
977 | 916 | 59% | 2024-02-13 | Lost |
1160 | 1087 | 60% | 2022-07-11 | Lost |
1198 | 948 | 81% | 2022-06-01 | Lost |
1033 | 1173 | 31% | 2022-02-12 | Tied |
1201 | 1327 | 33% | 2021-06-19 | Lost |
924 | 1158 | 21% | 2019-11-11 | Won |
1050 | 1284 | 21% | 2017-09-08 | Lost |
992 | 988 | 51% | 2015-10-24 | Lost |
1172 | 1142 | 54% | 2013-08-19 | Won |
1193 | 1020 | 73% | 2012-06-09 | Won |
925 | 984 | 42% | 2010-03-11 | Won |
1063 | 1008 | 58% | 1988-01-01 | Lost |
Attacking (4 wins) average ELOs: 1074 vs 1086.3 has a 48.24% of winning (if the scenario was perfectly balanced).