Blooded!
Scenario balance report
Games with no balance used/recorded: 38 (8 on the archive and 30 on ROAR)
Attacker wins (Japanese): 13
Defender wins (American): 25
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1123 | 1158 | 45% | 2024-10-04 | Lost |
| 980 | 919 | 59% | 2024-01-02 | Lost |
| 977 | 977 | 50% | 2022-02-13 | Lost |
| 1083 | 1066 | 52% | 2021-10-30 | Won |
| 890 | 910 | 47% | 2019-04-14 | Lost |
| 1031 | 994 | 55% | 2018-11-02 | Won |
| 1184 | 929 | 81% | 2014-02-21 | Lost |
| 917 | 1100 | 26% | 2013-10-08 | Lost |
Attacking (2 wins) average ELOs: 1023.1 vs 1006.6 has a 52.37% of winning (if the scenario was perfectly balanced).