Blooded!
Scenario balance report
Games with no balance used/recorded: 38 (8 on the archive and 30 on ROAR)
Attacker wins (Japanese): 13
Defender wins (American): 25
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1000 | 50% | 2024-10-04 | | Lost |
| 1000 | 970 | 54% | 2024-01-02 | | Lost |
| 1000 | 977 | 53% | 2022-02-13 | | Lost |
| 1077 | 1000 | 61% | 2021-10-30 | | Won |
| 889 | 1000 | 35% | 2019-04-14 | | Lost |
| 1059 | 994 | 59% | 2018-11-02 | | Won |
| 942 | 1000 | 42% | 2014-02-21 | | Lost |
| 918 | 959 | 44% | 2013-10-08 | | Lost |
Attacking (2 wins) average ELOs: 985.6 vs 987.5 has a 49.73% of winning (if the scenario was perfectly balanced).