Blooded!
Scenario balance report
Games with no balance used/recorded: 35 (7 on the archive and 28 on ROAR)
Attacker wins (Japanese): 12
Defender wins (American): 23
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1115 | 1115 | 50% | 2024-01-02 | Lost |
977 | 977 | 50% | 2022-02-13 | Lost |
1062 | 1039 | 53% | 2021-10-30 | Won |
977 | 907 | 60% | 2019-04-14 | Lost |
1063 | 994 | 60% | 2018-11-02 | Won |
925 | 984 | 42% | 2014-02-21 | Lost |
941 | 989 | 43% | 2013-10-08 | Lost |
Attacking (2 wins) average ELOs: 1008.6 vs 1000.7 has a 51.13% of winning (if the scenario was perfectly balanced).