A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 62 (4 on the archive and 58 on ROAR)
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 40
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1011 | 1226 | 22% | 2025-09-13 | Lost |
| 1145 | 1226 | 39% | 2025-02-18 | Lost |
| 941 | 1040 | 36% | 2022-11-06 | Lost |
| 1040 | 941 | 64% | 2022-10-22 | Lost |
Attacking (0 wins) average ELOs: 1034.3 vs 1108.3 has a 39.51% of winning (if the scenario was perfectly balanced).