A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 62 (4 on the archive and 58 on ROAR) 
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 40
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1011 | 1185 | 27% | 2025-09-13 | Lost | 
| 1105 | 1185 | 39% | 2025-02-18 | Lost | 
| 954 | 1043 | 37% | 2022-11-06 | Lost | 
| 1043 | 954 | 63% | 2022-10-22 | Lost | 
Attacking (0 wins) average ELOs: 1028.3 vs 1091.8 has a 40.96% of winning (if the scenario was perfectly balanced).